private void Awake()
    {
        mP = ManagerPlayers.Instance;
        cm = CanvasManager.Instance;

        cameraCinematic = transform.GetChild(0).GetComponent <Camera>();
    }
Exemple #2
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    private void Awake()
    {
        mp = ManagerPlayers.Instance;
        SM = SoundManager.Instance;

        lr         = GetComponent <LineRenderer>();
        lr.enabled = false;
    }
Exemple #3
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    private void Awake()                                //AWAKE
    {
        managerPlayers = ManagerPlayers.Instance;
        spawnManager   = SpawnMANAGER.Instance;
        SM             = SoundManager.Instance;
        NavPlayer      = GetComponent <NavMeshAgent>();

        AnimPlayer = GetComponentInChildren <Animator>();
    }
Exemple #4
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 public Game1()
     : base()
 {
     graphics = new GraphicsDeviceManager(this);
     Content.RootDirectory = "Content";
     _managerNetwork       = new ManagerNetwork();
     _managerInput         = new ManagerInput();
     _managerPlayers       = new ManagerPlayers(_managerNetwork);
     _managerEnemies       = new ManagerEnemies(_managerNetwork);
 }
Exemple #5
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 private void Awake()
 {
     cameraManager  = CameraManager.Instance;
     managerPlayers = ManagerPlayers.Instance;
     SoundM         = SoundManager.Instance;
     if (feedBackActivated != null)
     {
         feedBackActivated.SetActive(true);
     }
 }
Exemple #6
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 private void Awake()
 {
     if (Instance != this)
     {
         Destroy(this);
     }
     mp = ManagerPlayers.Instance;
     cm = CanvasManager.Instance;
     //allSaves = AllSavesInteraction.Instance;
 }
Exemple #7
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    void Awake()                                        //AWAKE
    {
        if (Instance != this)
        {
            Destroy(this);
        }

        if (ManagerPlayers.Instance != null)
        {
            managerPlayers = ManagerPlayers.Instance;
        }
        anim = GetComponent <Animator>();
        //audioSource = GetComponent<AudioSource>();
    }
Exemple #8
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    private void Awake()
    {
        nav                                 = GetComponent <NavMeshAgent>();
        managerPlayers                      = ManagerPlayers.Instance;
        SM                                  = SoundManager.Instance;
        canvasManager                       = CanvasManager.Instance;
        managerPlayers.RobotPlayer          = this;
        managerPlayers.PlayerRobotTransform = transform;

        viewMeshFilter = transform.GetChild(1).GetComponent <MeshFilter>();

        viewMesh            = new Mesh();
        viewMesh.name       = "View Mesh";
        viewMeshFilter.mesh = viewMesh;
    }
Exemple #9
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    private void Awake()                            //AWAKE
    {
        if (Instance != this)
        {
            Destroy(this);
        }

        managerPlayers                      = ManagerPlayers.Instance;
        managerPlayers.HumanPlayer          = this;
        managerPlayers.PlayerHumanTransform = transform;

        canvasManager = CanvasManager.Instance;

        nav   = GetComponent <NavMeshAgent>();
        speed = nav.speed;
        cc    = GetComponent <CapsuleCollider>();
        size  = cc.height;
    }
Exemple #10
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 private void Awake()
 {
     sm = SpawnMANAGER.Instance;
     mp = ManagerPlayers.Instance;
     cm = CanvasManager.Instance;
 }
 private void Awake()
 {
     Instance = this;
 }