public Engine() { this.managerController = new ManagerController(); this.writer = new Writer(); this.reader = new Reader(); }
// Use this for initialization void Start() { managerControllerScript = manager.GetComponent <ManagerController>(); timeStopped = true; choreTime = baseChoreTime; }
private void Awake() { instance = this; state = "idle"; }
public Engine() { reader = new Reader(); writer = new Writer(); managerController = new ManagerController(); }
public SetupHelperForm(ManagerController managerController, ManagerMainForm managerMainForm) { InitializeComponent(); _managerController = managerController; _managerMainForm = managerMainForm; }
private void Start() { managerControllerScript = manager.GetComponent <ManagerController>(); soundEffectSource.clip = buttonPushedSound; }
public async Task Index_Get() { var returnUrlPath = "/index"; var returnUrlQuery = "?indexquery=indexquery"; var returnUrl = returnUrlPath + returnUrlQuery; var context = MakeContext(returnUrlPath, returnUrlQuery); ActivityType?filterType = ActivityType.PostCreated; DateTime? filterFrom = DateTime.Today; DateTime? filterTo = filterFrom.Value.AddMinutes(75); long? filterPostId = context.Mail[0].Id; long? filterBranchId = context.Branches[0].Id; long? filterCarId = context.Cars[0].Id; var options = new ListOptions { Filters = new Dictionary <string, string> { { "type", filterType.Value.ToString() }, { "message", "1" }, { "from", filterFrom.Value.ToString("g") }, { "to", filterTo.Value.ToString("g") }, { "user", "2" }, { "postId", filterPostId.Value.ToString() }, { "branchId", filterBranchId.Value.ToString() }, { "carId", filterCarId.Value.ToString() } } }; var random = new Random(); for (int i = 0; i < 100; ++i) { context.Activities.Add(new Activity { Id = i, Type = (ActivityType)(random.Next() % (int)(ActivityType.PostDelivered + 1)), Message = "message" + random.Next(), DateTime = filterFrom.Value.AddMinutes(random.Next() % 100), User = "******" + random.Next(), PostId = random.Next() % context.Mail.Count(), BranchId = random.Next() % context.Branches.Count(), CarId = random.Next() % context.Cars.Count(), }); } var controller = new ManagerController( context.ActivitiesDao, context.BranchesDao, context.CarsDao) { ControllerContext = context.ControllerContext }; var r = await controller.Index(options) as ViewResult; Assert.NotNull(r); Assert.Null(r.ViewName); var vm = r.Model as IndexViewModel; Assert.NotNull(vm); var expectedActivities = context.Activities .Where(a => a.Type == filterType.Value) .Where(a => a.Message.Contains(options.Filters["message"])) .Where(a => a.DateTime >= filterFrom.Value) .Where(a => a.DateTime <= filterTo.Value) .Where(a => a.User.Contains(options.Filters["user"])) .Where(a => a.PostId == filterPostId.Value) .Where(a => a.BranchId == filterBranchId.Value) .Where(a => a.CarId == filterCarId.Value) .OrderByDescending((a) => a.DateTime) .ToPaginatedList(options.Page, ManagerController.PageSize); Assert.Same(Activity.AllTypes, vm.AllActivityTypes); Assert.Same(context.Branches, vm.AllBranches); Assert.Same(context.Cars, vm.AllCars); Assert.Equal(expectedActivities, vm.Activities); Assert.Same(options, vm.CurrentListOptions); Assert.Equal(returnUrl, vm.ReturnUrl); }
public void Initialize() { controller = new ManagerController(); }
private void Start() { gameObject.SetActive(false); managerControllerScript = manager.GetComponent <ManagerController>(); }
private void Awake() { Init(); Instance = this; }
public void SetManagerController(ManagerController managerController) { _managerController = managerController; }
// Use this for initialization void Start() { gameObject.SetActive(true); managerControllerScript = manager.GetComponent <ManagerController>(); soundSource.clip = dishSound; }
public ClientManager(ManagerController mc) : base(mc) { }
static void Main(string[] args) { ManagerController manager = ManagerController.Instance; manager.Init(); //game loop Console.WriteLine("Welcome to the console-tastic version of War, the classic card game."); bool isContinuing = true; while (isContinuing == true) { Console.WriteLine("To play a game, type 's' and then enter. To play a game in fast mode, type 'f' and then enter."); char controlChar = '0'; while (controlChar != ' ') { try { controlChar = Console.ReadLine().ToLower()[0]; } catch (Exception ex) { controlChar = '0'; } if (controlChar == 's') { //play regular game, where the control draws a card with the space key and check their own stats manager.PlayGame(); break; } else if (controlChar == 'f') { //play the game in turbo mode, and see how fast C#'s Console.WriteLine() works manager.PlayGameTurbo(); break; } else { Console.WriteLine("I couldn't understand that command."); } } Console.WriteLine("Would you like to play again? Type 'Y' for another game."); try { controlChar = Console.ReadLine().ToLower()[0]; } catch (Exception ex) { controlChar = '0'; } if (controlChar == 'y') { isContinuing = true; } else { Console.WriteLine("Good bye!"); isContinuing = false; } } }
public ManagerDashboard() { InitializeComponent(); gridManagers.DataSource = ManagerController.GetAllManagers(); }
public void GetAllManager_ShouldReturnAllManagers() { var managerController = new ManagerController(); IEnumerable <Employee> managers = managerController.GetAllManagers(); }
// Use this for initialization void Start() { vacuumChoreScript = vacuumChoreObject.GetComponent <VacuumingChore>(); managerControllerScript = manager.GetComponent <ManagerController>(); }
private void FillDataToTheDataBase() { #region Make bar BarController bc = new BarController(); ManagerController mc = new ManagerController(); Manager manager = new Manager("TestName", "TestPhonenumber", "TestEmail", "TestUsername", null); Manager m = mc.CreateManager(manager, "TestPassword"); Country country = LocationDB.Instance.getCountryById(1); if (country is null) { Assert.Fail("Country is null"); } Zipcode zip = LocationDB.Instance.findZipById(1); Address a = new Address("TestVej", zip); zip.Country = country; a.Zipcode = zip; Bar bar = new Bar { Address = a, Email = "TestBarEmail", Name = "TestBarName", PhoneNumber = "TestBarP", Username = "******" }; this.bar = bc.Create(bar, m.Id, "TestPassword"); #endregion IngredientController ingredientController = new IngredientController(); List <Drink> drinks = new List <Drink>(); Ingredient vodka = new Ingredient { Name = "TestVodka", Measurable = true, Alch = 37.5 }; Ingredient juice = new Ingredient { Name = "TestJuice", Measurable = true, Alch = 0 }; TestVodkaIngre = ingredientController.Create(vodka); TestJuiceIngre = ingredientController.Create(juice); quantifiedIngredientVodka = new QuantifiedIngredient { Quantity = 6, Ingredient = ingredientController.Find("TestVodka").First(), //We would like it to throw an exception here, as it's a test Measurement = ingredientController.FindMeasurement("cl") }; quantifiedIngredientJuice = new QuantifiedIngredient { Quantity = 2, Ingredient = ingredientController.Find("TestJuice").First(), //We would like it to throw an exception here, as it's a test Measurement = ingredientController.FindMeasurement("cl") }; Drink drinkVodkaJuice = new Drink { Recipe = "TestVodkaJuiceRecipe", Names = new List <string>() { "TestName1", "TestName2" }, Ingredients = new List <QuantifiedIngredient>() { quantifiedIngredientJuice, quantifiedIngredientVodka } }; Drink drinkVodka = new Drink { Recipe = "TestVodkaRecipe", Names = new List <string>() { "TestNameVodka" }, Ingredients = new List <QuantifiedIngredient>() { quantifiedIngredientVodka } }; Drink drinkJuice = new Drink { Recipe = "TestJuiceRecipe", Id = 3, Names = new List <string>() { "TestJuice", "TestAppelsinjuice" }, Ingredients = new List <QuantifiedIngredient>() { quantifiedIngredientJuice } }; TestVodka = controller.Create(drinkVodka); TestJuice = controller.Create(drinkJuice); TestVodkaJuice = controller.Create(drinkVodkaJuice); }
private void Start() { managerControllerScript = manager.GetComponent <ManagerController>(); sweepChoreScript = sweepChoreObject.GetComponent <SweepChore>(); sweepSwipe = 0; }
public void Get_Should_Return_All_Manager_Count() { var actual = new ManagerController().GetAllManagers().Count; Assert.Equal(2, actual); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); _managerController = player.GetComponent <ManagerController>(); }
private void Start() { managerControllerScript = manager.GetComponent <ManagerController>(); }
public RequestManager(ManagerController mc) : base(mc) { }
public void barCreateStock() { IngredientController ingredientController = new IngredientController(); DrinkController drinkController = new DrinkController(); //setup Ingredient vodka = new Ingredient { Name = "TestVodka", Measurable = true, Alch = 37.5 }; Ingredient juice = new Ingredient { Name = "TestJuice", Measurable = false, Alch = 0 }; vodka = ingredientController.Create(vodka); juice = ingredientController.Create(juice); ManagerController mc = new ManagerController(); Manager manager = new Manager("TestName", "TestPhonenumber", "TestEmail", "TestUsername", null); Manager m = mc.CreateManager(manager, "TestPassword"); Country country = LocationDB.Instance.getCountryById(1); if (country is null) { Assert.Fail("Country is null"); } Zipcode zip = LocationDB.Instance.findZipById(1); Address a = new Address("TestVej", zip); zip.Country = country; a.Zipcode = zip; Bar bar = new Bar { Address = a, Email = "TestBarEmail", Name = "TestBarName", PhoneNumber = "TestBarP", Username = "******" }; Bar Createdbar = controller.Create(bar, m.Id, "TestPassword"); ICollection <Measurement> measurements = new DrinkController().FindAllMeasurements(); var allStocks = controller.GetAllStocks(bar.ID); int precount = allStocks.Count; int preVodkaStockCount = allStocks.Where(e => e.Ingredient.Equals(vodka)).Count(); int preJuiceStockCount = allStocks.Where(e => e.Ingredient.Equals(juice)).Count(); //act controller.CreateStock(Createdbar.ID, 20, vodka, measurements.FirstOrDefault().Id); preVodkaStockCount++; //Just creted one vodka. so we increment precount++; // Just created one more stock in the DB so we increment controller.CreateStock(Createdbar.ID, 20, juice, null); precount++; //Just created one juice, so we increment preJuiceStockCount++; // Just craeted one juice so we increment List <Stock> stocksFound = controller.GetAllStocks(bar.ID); //assert bool success = (stocksFound.Where(e => e.Ingredient.Equals(vodka))).Count() == preVodkaStockCount && stocksFound.Count() == precount; Assert.IsTrue(success, "Stock measurable was not created successfully"); int actual = stocksFound.Where(e => e.Ingredient.Equals(juice)).Count(); success = (actual == preJuiceStockCount && stocksFound.Count() == precount); Assert.IsTrue(success, "Stock not mreasurable was not created successfully"); }
void generateToken() { GameObject manager = GameObject.Find("Manager"); ManagerController tokenManagerScript = manager.GetComponent <ManagerController>(); int i = 0; int counter = 0; while (spawnToken == null) { i = Random.Range(2, 13); if (i == 2 && tokenManagerScript.two < 1) { spawnToken = tokenTwo; tokenManagerScript.two++; } if (i == 3 && tokenManagerScript.three < 2) { spawnToken = tokenThree; tokenManagerScript.three++; } if (i == 4 && tokenManagerScript.four < 2) { spawnToken = tokenFour; tokenManagerScript.four++; } if (i == 5 && tokenManagerScript.five < 2) { spawnToken = tokenFive; tokenManagerScript.five++; } if (i == 6 && tokenManagerScript.six < 2) { spawnToken = tokenSix; tokenManagerScript.six++; } if (i == 8 && tokenManagerScript.eight < 2) { spawnToken = tokenEight; tokenManagerScript.eight++; } if (i == 9 && tokenManagerScript.nine < 2) { spawnToken = tokenNine; tokenManagerScript.nine++; } if (i == 10 && tokenManagerScript.ten < 2) { spawnToken = tokenTen; tokenManagerScript.ten++; } if (i == 11 && tokenManagerScript.eleven < 2) { spawnToken = tokenEleven; tokenManagerScript.eleven++; } if (i == 12 && tokenManagerScript.twelve < 1) { spawnToken = tokenTwelve; tokenManagerScript.twelve++; } if (counter >= 50) { Debug.Log("There was a problem placing a token."); break; } else { counter++; } } Instantiate(spawnToken, transform.position, transform.rotation); Destroy(gameObject); }
public void Run() { IManagerController managerController = new ManagerController(); while (true) { string data = Console.ReadLine(); if (data == "Exit") { break; } var cmdData = data.Split(" ", StringSplitOptions.RemoveEmptyEntries); string cmd = cmdData[0]; try { switch (cmd) { case "AddPlayer": { string playerType = cmdData[1]; string playerUsername = cmdData[2]; Console.WriteLine(managerController.AddPlayer(playerType, playerUsername)); break; } case "AddCard": { string cardType = cmdData[1]; string cardName = cmdData[2]; Console.WriteLine(managerController.AddCard(cardType, cardName)); break; } case "AddPlayerCard": { string username = cmdData[1]; string cardName = cmdData[2]; Console.WriteLine(managerController.AddPlayerCard(username, cardName)); break; } case "Fight": { string attackUser = cmdData[1]; string enemy = cmdData[2]; Console.WriteLine(managerController.Fight(attackUser, enemy)); break; } case "Report": { Console.WriteLine(managerController.Report()); break; } default: break; } } catch (Exception ex) { Console.WriteLine(ex.Message); } } }
// Use this for initialization void Start() { managerControllerScript = manager.GetComponent <ManagerController>(); savingManagerScript = savingManager.GetComponent <SavingManager>(); }