public static void RefreshSteamFriendArray()
        {
            try
            {
                int numFriends = steam.GetFriendCount();

                steamFriendNames = new string[numFriends];

                for (int i = 0; i < numFriends; i++)
                {
                    steamFriendNames[i] = steam.GetPersonaNameByFriendIndex(i);
                }
            }
            catch
            {
            }
        }