public StormSpiritBase() { this.manaCalculatorMode = new ManaCalculatorMode( this, new ManaCalculatorModeMenu(this.Menu.RootMenu, "Mana calculator")); this.overloadChargeMode = new OverloadChargeMode( this, new OverloadChargeModeMenu(this.Menu.RootMenu, "Overload charge", "Use ball lighting to charge overload")); }
public StormSpiritBase(IContext9 context) : base(context) { this.manaCalculatorMode = new ManaCalculatorMode( this, new ManaCalculatorModeMenu(this.Menu.RootMenu, "Mana calculator"), context.Renderer); this.overloadChargeMode = new OverloadChargeMode( this, new OverloadChargeModeMenu(this.Menu.RootMenu, "Overload charge", "Use ball lighting to charge overload")); }