static void Main(string[] args) { IFlyBehaviour flyNoWay = new FlyNoWay(); IFlyBehaviour flyWithWings = new FlyWithWings(); Duck mallardDuck = new MallardDuck(); mallardDuck.SetFlyBehaviour(flyWithWings); Duck redheadDuck = new RedheadDuck(); redheadDuck.SetFlyBehaviour(flyWithWings); Duck rubberDuck = new RubberDuck(); rubberDuck.SetFlyBehaviour(flyNoWay); Duck decoyDuck = new DecoyDuck(); decoyDuck.SetFlyBehaviour(flyNoWay); List <Duck> listDucks = new List <Duck> { mallardDuck, redheadDuck, rubberDuck, decoyDuck }; foreach (var duck in listDucks) { duck.Fly(); } }
public static void Main(string[] args) { Duck mallardDuck = new MallardDuck(); mallardDuck.PerformFly(); mallardDuck.PerformQuack(); mallardDuck.SetFlyBehaviour(new RocketFly()); mallardDuck.PerformFly(); }
private static void Main(string[] args) { Console.WriteLine("Hello World!"); Duck mallard = new MallardDuck(); mallard.PerformFly(); mallard.PerformQuack(); mallard.SetFlyBehaviour(new FlyNoWay()); mallard.PerformFly(); }