void Start() { mainframeActionSelection = mainframe.GetComponent <MainframeActionSelection>(); follower = GetComponent <SplineFollower>(); arrayTest = gameManager.GetComponent <ArrayTest>(); orbScript = orb.GetComponent <OrbScript>(); DifficultyScript.elapsedTime = Time.time; }
void Start() { rotationSelection = mainframe.GetComponent <RotationSelection>(); GameObject MainframeController = GameObject.FindWithTag("MainframeController"); mainframeController = MainframeController.GetComponent <MainframeController>(); mainframeActionSelection = MainframeController.GetComponent <MainframeActionSelection>(); positionOperator = mainframeBody.GetComponent <PositionOperator>(); materialChanger = GetComponent <MaterialChanger>(); guiManager = guiManagerObject.GetComponent <GUIManager>(); PreparationOfTheFirstGame(); }
void Awake() { mainframeActionSelection = Mainframe.GetComponent <MainframeActionSelection>(); }