internal static bool ExportToGame(out string statusMsg) { bool exportable = true; statusMsg = ""; exportable = CheckGripCompatibility(out statusMsg); if (exportable) { try { // Get reference to MainSettingsModelSO MainSettingsModelSO mainSettings = Resources.FindObjectsOfTypeAll <MainSettingsModelSO>().FirstOrDefault(); if (mainSettings == null) { Logger.log.Error("ImportFromGame: Unable to get a handle on MainSettingsModelSO. Exiting..."); return(false); } // Set new position vector mainSettings.controllerPosition.value = new Vector3( Configuration.GripCfg.PosRight.x / 1000f, Configuration.GripCfg.PosRight.y / 1000f, Configuration.GripCfg.PosRight.z / 1000f); // Set new rotation vector. Base game settings are clamped to -180,+180 on load, hence the extra work mainSettings.controllerRotation.value = new Vector3( NormalizeAngle(Configuration.GripCfg.RotRight.x), NormalizeAngle(Configuration.GripCfg.RotRight.y), NormalizeAngle(Configuration.GripCfg.RotRight.z)); mainSettings.Save(); mainSettings.Load(true); statusMsg = "Export successful."; } catch (Exception ex) { Logger.log.Error("Error trying to export SaberTailor grip config to base game settings."); Logger.log.Error(ex.ToString()); statusMsg = "<color=#fb484e>Unable to export to base game: Unknown error.</color>"; } } return(exportable); }
public void OnActiveSceneChanged(Scene arg0, Scene scene) { if (scene.name == "MenuViewControllers") { activateDuringIsolated = false; Log("Switched to Menu"); SharedCoroutineStarter.instance.StartCoroutine(GrabPP()); var controllers = Resources.FindObjectsOfTypeAll <VRController>(); if (controllers != null) { foreach (VRController controller in controllers) { if (controller != null) { if (controller.ToString() == "ControllerLeft (VRController)") { leftController = controller; } if (controller.ToString() == "ControllerRight (VRController)") { rightController = controller; } } // Log(controller.ToString()); } // Log("Left:" + leftController.ToString()); // Log("Right: " + rightController.ToString()); } } if (scene.name == "GameCore") { RemovePatches(); } if (_mainSettingsModel == null) { var menu = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().FirstOrDefault(); if (menu != null) { _mainSettingsModel = menu.GetField <MainSettingsModelSO>("_mainSettingsModel"); _mainSettingsModel.Load(true); Log("RUMBLE: " + _mainSettingsModel.controllersRumbleEnabled.ToString()); if (!setDefaultRumble) { defaultRumble = _mainSettingsModel.controllersRumbleEnabled; ModPrefs.SetInt("GameplayModifiersPlus", "GameRumbleSetting", _mainSettingsModel.controllersRumbleEnabled ? 1 : 0); setDefaultRumble = true; Log("Set Default Rumble Value"); } } } if (_mainSettingsModel != null) { defaultRumble = ModPrefs.GetInt("GameplayModifiersPlus", "GameRumbleSetting", -1, false) != 1 ? false : true; _mainSettingsModel.controllersRumbleEnabled.value = defaultRumble; _mainSettingsModel.Save(); } paused = false; if (!customColorsInstalled) { if (colorA != null) { colorA.SetColor(defColorA); } if (colorB != null) { colorB.SetColor(defColorB); } } // try // { if (scene.name == "EmptyTransition") { Log("Resetting Chat Powers Object"); if (chatPowers != null) { GameObject.Destroy(chatPowers); } } if (chatPowers == null) { Log("Null Creation of Chat Powers Object"); chatPowers = new GameObject("Chat Powers"); GameObject.DontDestroyOnLoad(chatPowers); twitchPowers = chatPowers.AddComponent <TwitchPowers>(); } // } // catch(Exception ex) // { // Log(ex.ToString()); // } GMPDisplay display = chatPowers.GetComponent <GMPDisplay>(); if (display != null) { display.Destroy(); GameObject.Destroy(display); } ReadPrefs(); if (GMPUI.chatIntegration && twitchPluginInstalled) { if (twitchPowers != null) { cooldowns.ResetCooldowns(); TwitchPowers.ResetPowers(false); twitchPowers.StopAllCoroutines(); } if (ChatConfig.resetChargesEachLevel) { charges = 0; } } // twitchCommands.StopAllCoroutines(); haveSongNJS = false; if (soundIsPlaying == true) { gnomeSound.Stop(); } soundIsPlaying = false; isValidScene = false; playerInfo = false; modifiersInit = false; if (arg0.name == "EmpyTransition" && chatPowers != null) { GameObject.Destroy(chatPowers); } if (scene.name == "GameCore") { Log("Isolated: " + BS_Utils.Gameplay.Gamemode.IsIsolatedLevel); isValidScene = true; if (BS_Utils.Gameplay.Gamemode.IsIsolatedLevel && !activateDuringIsolated) { Log("Isolated Level, not activating"); return; } // Log("Pre GrabGrab"); GameObject.Destroy(GameObject.Find("Color Setter")); soundEffectManager = Resources.FindObjectsOfTypeAll <NoteCutSoundEffectManager>().FirstOrDefault(); spawnController = Resources.FindObjectsOfTypeAll <BeatmapObjectSpawnController>().FirstOrDefault(); energyCounter = Resources.FindObjectsOfTypeAll <GameEnergyCounter>().First(); energyPanel = Resources.FindObjectsOfTypeAll <GameEnergyUIPanel>().First(); ColorManager = Resources.FindObjectsOfTypeAll <ColorManager>().First(); levelData = BS_Utils.Plugin.LevelData; // Log("Post GrabGrab"); if (spawnController != null) { spawnController.noteDidStartJumpEvent += SpawnController_ModifiedJump; spawnController.noteWasCutEvent += SpawnController_ScaleRemoveCut; spawnController.noteWasMissedEvent += SpawnController_ScaleRemoveMiss; } else { Log("Spawn Controller Null"); } // Log("Post GrabGrab 2"); currentSongSpeed = levelData.GameplayCoreSceneSetupData.gameplayModifiers.songSpeedMul; BS_Utils.Plugin.LevelDidFinishEvent += LevelData_didFinishEvent; // Log("Post GrabGrab 3"); if (!Multiplayer.MultiMain.multiActive.Value) { if (GMPUI.chatIntegration && ChatConfig.maxCharges > 0 && twitchPluginInstalled) { chatPowers.AddComponent <GMPDisplay>(); } if (GMPUI.chatIntegration && ChatConfig.timeForCharges > 0 && twitchPluginInstalled) { twitchPowers.StartCoroutine(TwitchPowers.ChargeOverTime()); } } // Log("Post GrabGrab 4"); pauseManager = Resources.FindObjectsOfTypeAll <StandardLevelGameplayManager>().First(); var colors = Resources.FindObjectsOfTypeAll <SimpleColorSO>(); // Log("Pre Color"); foreach (SimpleColorSO color in colors) { // Log(color.name); if (color.name == "BaseNoteColor1") { colorA = color; } if (color.name == "BaseNoteColor0") { colorB = color; } } oldColorA.SetColor(colorA); oldColorB.SetColor(colorB); // Log("Pre ChatInt"); // Log(colorA.color.ToString()); if (GMPUI.chatIntegration && charges <= ChatConfig.maxCharges && twitchPluginInstalled) { charges += ChatConfig.chargesPerLevel; if (charges > ChatConfig.maxCharges) { charges = ChatConfig.maxCharges; } // TryAsyncMessage("Current Charges: " + charges); } // Log("Pre Audio/Player"); // ReflectionUtil.SetProperty(typeof(PracticePlugin.Plugin), "TimeScale", 1f); AudioTimeSync = Resources.FindObjectsOfTypeAll <AudioTimeSyncController>().FirstOrDefault(); if (AudioTimeSync != null) { songAudio = AudioTimeSync.GetField <AudioSource>("_audioSource"); if (songAudio == null) { Log("Audio null"); } // Log("Object Found"); } //Get Sabers player = Resources.FindObjectsOfTypeAll <PlayerController>().FirstOrDefault(); if (player != null) { playerInfo = true; } else { playerInfo = false; Log("Player is null"); } CheckGMPModifiers(); } }