private void MainServerController_FigthCreated(MainServerController mainServerController, FightController fightController, EnemyDef enemyDef) { fightController.FightEnd += FightController_FightEnd; _bot = new FightBot(_client.Login, _isWolf, fightController); fightController.KnifeThrow += FightController_KnifeThrow; fightController.SendReady(); }
private void Client_OnUserLogin() { Console.WriteLine(typeof(BotClient).Name + $" Login={_client.Login} userLogin"); _mainServerController = new MainServerController(_client); _mainServerController.FigthCreated += MainServerController_FigthCreated; GoToFightQueue(); }