void Start() { battleStatus = BattleStatus.NO_BATTLE; Debug.Log("battle start"); mainRpgcontroller = mainRpgcontrol.GetComponent <MainRpgController>(); mainPlayerStatus = player.GetComponent <MainPlayerStatus>(); batleText = battleTextHolder.GetComponent <Text>(); enemy1Status = enemy1.GetComponent <EnemyStatus>(); enemy2Status = enemy2.GetComponent <EnemyStatus>(); enemy3Status = enemy3.GetComponent <EnemyStatus>(); }
void Start() { mainRpgController = mainRpgControl.GetComponent <MainRpgController>(); }
void Start() { mainRpgController = mainRpgControl.GetComponent <MainRpgController>(); bButtonText = BButton.GetComponent <Text>(); }