private void JobTitlesbtn_Click(object sender, EventArgs e) { Key = 2; tableLayoutPanel3.Hide(); tableLayoutPanel2.Hide(); tableLayoutPanel1.Hide(); SaveBtn.Hide(); EmployeesBtn.Enabled = true; OfficesBtn.Enabled = true; DepartmentsBtn.Enabled = true; SqldataGridView.Show(); CreateBtn.Show(); UpdateBtn.Show(); DeleteBtn.Show(); CreateBtn.Enabled = true; UpdateBtn.Enabled = false; DeleteBtn.Enabled = false; TurnOnEditBth.Show(); MainPicture.Hide(); string sql = "select id_stanowiska, nazwa as Stanowisko from STANOWISKA "; LoadDataToSqldataGridView("Stanowiska", sql); JobTitlesbtn.Enabled = false; }
private void timer_Tick(object sender, EventArgs e) { if (testButton == false) { return; } if (m_moveEnable == true) { player.update(); } if (player.m_move == MOVE.IDLE) { x_ = (int)player.x; y_ = (int)player.y; if (player.preimage == MOVE.DOWN) { player.setImage(imageList.Images[5]); } else if (player.preimage == MOVE.UP) { player.setImage(imageList.Images[8]); } else if (player.preimage == MOVE.LEFT) { player.setImage(imageList.Images[11]); } else if (player.preimage == MOVE.RIGHT) { player.setImage(imageList.Images[14]); } m_call = 0; m_moveEnable = true; } else if (player.m_move == MOVE.DOWN) { if (y_ < 10) { if (m_mapTile[x_, y_ + 1].number == 2) { m_moveEnable = false; } } player.preimage = MOVE.DOWN; m_call++; if (m_call < 12) { player.setImage(imageList.Images[6]); } else { player.setImage(imageList.Images[7]); if (m_moveEnable == false) { player.m_move = MOVE.IDLE; player.y = player.y - 0.05f; player.y = (float)Math.Round(player.y); } } } else if (player.m_move == MOVE.UP) { if (y_ > 0) { if (m_mapTile[x_, y_ - 1].number == 2) { m_moveEnable = false; } } player.preimage = MOVE.UP; m_call++; if (m_call < 12) { player.setImage(imageList.Images[9]); } else { player.setImage(imageList.Images[10]); if (m_moveEnable == false) { player.m_move = MOVE.IDLE; player.y = player.y + 0.05f; player.y = (float)Math.Round(player.y); } } } else if (player.m_move == MOVE.LEFT) { if (x_ > 0) { if (m_mapTile[x_ - 1, y_].number == 2) { m_moveEnable = false; } } player.preimage = MOVE.LEFT; m_call++; if (m_call < 12) { player.setImage(imageList.Images[12]); } else { player.setImage(imageList.Images[13]); if (m_moveEnable == false) { player.m_move = MOVE.IDLE; player.x = player.x + 0.05f; player.x = (float)Math.Round(player.x); } } } else if (player.m_move == MOVE.RIGHT) { if (x_ < 10) { if (m_mapTile[x_ + 1, y_].number == 2) { m_moveEnable = false; } } player.preimage = MOVE.RIGHT; m_call++; if (m_call < 12) { player.setImage(imageList.Images[15]); } else { player.setImage(imageList.Images[16]); if (m_moveEnable == false) { player.m_move = MOVE.IDLE; player.x = player.x - 0.05f; player.x = (float)Math.Round(player.x); } } } MainPicture.Invalidate(); }
public void GetNextCard() { try { //Stop hint timer #region [ Spelling Mode ] if (Controller.Mode == FlashCardMode.Spelling) { hintTimer.Enabled = false; Debug.WriteLine("Timer Suspended"); } #endregion Controller.Busy = true; SelectedCard = Controller.GetNextCard(); if (SelectedCard != null) { CodeProfiler.Start("GetNextCard-LoadCard"); lbCardCounter.Text = Controller.Cards.IndexOf(SelectedCard).ToString() + " / " + Controller.Cards.Count.ToString(); MainPicture.Image = SelectedCard.Image; //In Spelling mode, spell each characters #region [ Spelling Mode Only ] if (Controller.Mode == FlashCardMode.Spelling) { CardLabel.Text = String.Empty; Cursor = Cursors.WaitCursor; if (SelectedCard.Audio != null) { SelectedCard.Audio.PlaySync(); } else { Synth.Speak(SelectedCard.Text); } foreach (char ptrChar in SelectedCard.Text) { Controller.PlayCharSoundSync(ptrChar); } hintTimer.Interval = Controller.SpellingModeHintIntervalInitial; Cursor = Cursors.Default; } #endregion if (Controller.CaseSensitive) { CardLabel.Text = SelectedCard.Text; ExpectedText = CardLabel.Text; CurrentIndex = 0; } else { CardLabel.Text = SelectedCard.Text.ToUpper(); ExpectedText = CardLabel.Text; CurrentIndex = 0; } //Create puzzle hint #region [ Puzzle Mode Only ] if (Controller.Mode == FlashCardMode.Puzzle) { PuzzleHint.Text = CardLabel.Text; PuzzleHint.Shuffle(); for (int x = 0; x < PuzzleHint.Text.Length; x++) { PuzzleHint.HighlightChar(x); } } #endregion MainPicture.Refresh(); CardLabel.Refresh(); CodeProfiler.Stop("GetNextCard-LoadCard"); //Read selected card if (SelectedCard.Audio != null) { SelectedCard.Audio.PlaySync(); } else { Synth.Speak(SelectedCard.Text); } //Start hint timer #region [ Spelling Mode Only ] if (Controller.Mode == FlashCardMode.Spelling) { hintTimer.Enabled = Controller.SpellingModePlayHint; } Debug.WriteLine("Timer Enabled"); #endregion } } finally { Controller.Busy = false; } }