Exemple #1
0
 // Use this for initialization
 void Start()
 {
     _menuLoader.Init(this, GameManager.instance.GetPlayerLevel());
     _shopGemText = _shopMenu.transform.Find("Gems").Find("GemsText").gameObject.GetComponent <UnityEngine.UI.Text>();
     UpdateUI();
     _shopMenu.gameObject.SetActive(false);
     _menuInputManager.Init(this, botCanvasSize, topCanvasSize);
 }