public override void TryStartAction(int actionIndex)
 {
     if (handleInput)
     {
         if (actionIndex == 0)
         {
             MainLauncher.TryLaunch(transform.position, transform.rotation);
             if (!VillagerAttackSource.isPlaying)
             {
                 VillagerAttackSource.PlayDelayed(0.1f);
             }
             else
             {
                 VillagerAttackSource.Stop();
             }
         }
     }
 }
Exemple #2
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    public override void TryStartAction(int actionIndex)
    {
        if (actionIndex == 0)
        {
            if (MainLauncher.TryLaunch(transform.position, transform.rotation))
            {
                SecondaryLauncher.timeRemaining = SecondaryLauncher.launchInterval;
                animator.SetTrigger("Punch");

                if (!BossMeleeSource.isPlaying)
                {
                    BossMeleeSource.PlayDelayed(1.0f);
                }
                else
                {
                    BossMeleeSource.Stop();
                }
            }
        }
        if (actionIndex == 1)
        {
            if (SecondaryLauncher.TryLaunch(transform.position, transform.rotation))
            {
                MainLauncher.timeRemaining = MainLauncher.launchInterval;
                animator.SetTrigger("Punch");

                if (!BossMeleeSource.isPlaying)
                {
                    BossMeleeSource.PlayDelayed(1.0f);
                }
                else
                {
                    BossMeleeSource.Stop();
                }
            }
        }
    }