public void GameOver(int playerNum)
 {
     if (gameOver)
     {
         return;
     }
     if (playerNum == 2)
     {
         gameScene.SetWinner(PLAYERS.PLAYER_1);
         Debug.Log("p1");
     }
     if (playerNum == 1)
     {
         gameScene.SetWinner(PLAYERS.PLAYER_2);
         Debug.Log("p2");
     }
     gameScene.EndMainGame();
     gameOver = true;
 }