/// <summary> /// 更新显示数据 /// </summary> void DoValueChange() { var currentSelected = getCurrentSelectMapPreview(); SetIntroductionImage(currentSelected.JsonModel.ImageName); SetIntroductionText(currentSelected.JsonModel.Description); MainGameCurrent.LoadMap(currentSelected.JsonModel); }
private void Awake() { // 为editor加载地图 MainGameCurrent.LoadMap(); GenerateBlockContainer(); }