Exemple #1
0
 private void ShuffleAgain()
 {
     while (SubMediumDeck.Count != 0)
     {
         Picker = RdmPicker.Next(0, SubMediumDeck.Count);
         if (Picker < SubMediumDeck.Count)
         {
             MainDeck.Add(SubMediumDeck[Picker]);
             SubMediumDeck.RemoveAt(Picker);
         }
     }
 }
Exemple #2
0
 public void SetupMainDeck()
 {
     MainDeck.Clear();
     //create decks to be used and adds them to main Deck
     for (int counter = NumberOfDecksInPlay; counter > 0; counter = counter - 1)
     {
         IDeck _deck = new Deck();
         _deck.Shuffle(7); //shuffle enough times to ensure random order
         foreach (ICard card in _deck.Cards)
         {
             MainDeck.Add(card);
         }
     }
 }