private void OkButton_Click(object sender, RoutedEventArgs e) { myCastleManager.initDatabase(); MainCastleView newPage = new MainCastleView(); Switcher.Switch(newPage); }
private void ToCastle_Click(object sender, System.Windows.RoutedEventArgs e) { WashingBodies(); MainCastleView castleView = new MainCastleView(); Switcher.Switch(castleView); }
private void CastleButton_Click(object sender, System.Windows.RoutedEventArgs e) { MainCastleView castleView = new MainCastleView(); var test = RecupSoldiers(1); Switcher.Switch(castleView); }
private void LoadGameButton_Click(object sender, RoutedEventArgs e) { MainCastleView newPage = new MainCastleView(); LoadCastle(); Switcher.Switch(newPage); }
private void ToCastle_Click(object sender, System.Windows.RoutedEventArgs e) { WashingBodies(); foreach (Hero hero in GameViewModel.Instance.MainCastle.Heroes) { } MainCastleView castleView = new MainCastleView(); Switcher.Switch(castleView); }
private async void CustomGameGeneration(string CastleName, string customFolder) { MySQLFullDB mySQLFullDB = new MySQLFullDB(); mySQLFullDB.InitCustomLocalMySQL(customFolder + "//"); Castle newCastle = Json.JsonManager.Instance.GetCastleFromJSon(AllPath.Instance.JsonCustomFolder + customFolder + "//" + AllPath.Instance.CustomCastle); newCastle.Name = CastleName; await myCastleManager.Insert(newCastle); Castle enemyCastle = new Castle() { Name = "Méchant chato", Life = 100 }; await myCastleManager.Insert(enemyCastle); MainCastleView newPage = new MainCastleView(); Switcher.Switch(newPage); }
private async void NormalGameGeneration(string CastleName) { MySQLFullDB mySQLFullDB = new MySQLFullDB(); mySQLFullDB.InitLocalMySQL(); Castle newCastle = new Castle() { Name = CastleName, Life = 100 }; await myCastleManager.Insert(newCastle); Castle enemyCastle = new Castle() { Name = "Méchant chato", Life = 100 }; await myCastleManager.Insert(enemyCastle); MainCastleView newPage = new MainCastleView(); Switcher.Switch(newPage); }
public MainCastleViewModel(MainCastleView view) { this.view = view; EventGenerator(); }
private void ToCastleButton_Click(object sender, System.Windows.RoutedEventArgs e) { MainCastleView castle = new MainCastleView(); Switcher.Switch(castle); }