private void OkButton_Click(object sender, RoutedEventArgs e)
        {
            myCastleManager.initDatabase();
            MainCastleView newPage = new MainCastleView();

            Switcher.Switch(newPage);
        }
Exemple #2
0
        private void ToCastle_Click(object sender, System.Windows.RoutedEventArgs e)
        {
            WashingBodies();
            MainCastleView castleView = new MainCastleView();

            Switcher.Switch(castleView);
        }
Exemple #3
0
        private void CastleButton_Click(object sender, System.Windows.RoutedEventArgs e)
        {
            MainCastleView castleView = new MainCastleView();
            var            test       = RecupSoldiers(1);

            Switcher.Switch(castleView);
        }
        private void LoadGameButton_Click(object sender, RoutedEventArgs e)
        {
            MainCastleView newPage = new MainCastleView();

            LoadCastle();
            Switcher.Switch(newPage);
        }
Exemple #5
0
        private void ToCastle_Click(object sender, System.Windows.RoutedEventArgs e)
        {
            WashingBodies();
            foreach (Hero hero in GameViewModel.Instance.MainCastle.Heroes)
            {
            }
            MainCastleView castleView = new MainCastleView();

            Switcher.Switch(castleView);
        }
        private async void CustomGameGeneration(string CastleName, string customFolder)
        {
            MySQLFullDB mySQLFullDB = new MySQLFullDB();

            mySQLFullDB.InitCustomLocalMySQL(customFolder + "//");
            Castle newCastle = Json.JsonManager.Instance.GetCastleFromJSon(AllPath.Instance.JsonCustomFolder + customFolder + "//" + AllPath.Instance.CustomCastle);

            newCastle.Name = CastleName;
            await myCastleManager.Insert(newCastle);

            Castle enemyCastle = new Castle()
            {
                Name = "Méchant chato", Life = 100
            };
            await myCastleManager.Insert(enemyCastle);

            MainCastleView newPage = new MainCastleView();

            Switcher.Switch(newPage);
        }
        private async void NormalGameGeneration(string CastleName)
        {
            MySQLFullDB mySQLFullDB = new MySQLFullDB();

            mySQLFullDB.InitLocalMySQL();
            Castle newCastle = new Castle()
            {
                Name = CastleName, Life = 100
            };
            await myCastleManager.Insert(newCastle);

            Castle enemyCastle = new Castle()
            {
                Name = "Méchant chato", Life = 100
            };
            await myCastleManager.Insert(enemyCastle);

            MainCastleView newPage = new MainCastleView();

            Switcher.Switch(newPage);
        }
 public MainCastleViewModel(MainCastleView view)
 {
     this.view = view;
     EventGenerator();
 }
        private void ToCastleButton_Click(object sender, System.Windows.RoutedEventArgs e)
        {
            MainCastleView castle = new MainCastleView();

            Switcher.Switch(castle);
        }