public void SetMultipleTargets(MainCameraState directorsOrder, Transform[] targets) { actualCameraState = directorsOrder; }
public void SetCameraState(MainCameraState directorsOrder, bool movingRight) { actualCameraState = directorsOrder; onPlayersRight = movingRight; }
public void SetCameraState(MainCameraState directorsOrder) { actualCameraState = directorsOrder; }