private void btn_add_mbid_Click(object sender, EventArgs e)
        {
            DBOperation bf      = new DBOperation();
            MainBoard   mb_data = new MainBoard(this.MBoard_ID, tbx_mb_num.Text, tbx_Company.Text);

            if (bf.Find_MainBoard_Data(mb_data) == 1)
            {
                bf.Updata_MainBoard_Data(mb_data);
                //textBox1.Text += "\r\n access_db have data\r\n!";
                //if (bf.Updata_IcData(ic_data) == 1)
                //    textBox1.Text += "\r\n access_db have up data ok\r\n!";
                //else
                //    textBox1.Text += "\r\n access_db updata error\r\n!";
            }
            else
            {
                if (bf.Add_MainBoard_Data(mb_data) == 1)
                {
                    MessageBox.Show("add main board id ok!");
                }
                else
                {
                    MessageBox.Show("add main board id error !");
                }
            }
        }
        private void button19_Click(object sender, EventArgs e)
        {
            MainBoard dominik2 = new MainBoard(textBox2.Text);

            dominik2.Show();
            Visible = false;
        }
        //Returns the number of enemies visible within the player's view. Just realised includes dead ones, so you could spawnproof an area by leaving corpses. OOPS!
        private static int VisibleEnemies()
        {
            int num       = 0;
            var coordList = new List <Coordinate>();
            var nearby    = new List <Entity>();

            for (int i = -5; i < 6; i++)
            {
                for (int j = -5; j < 6; j++)
                {
                    var coord = new Coordinate(Player.position.x + i, Player.position.y + j);       //For each coordinate in the view
                    if (MainBoard.GetFromBoard(coord) != null)                                      //If there are entities there
                    {
                        foreach (Entity ent in MainBoard.GetFromBoard(coord))                       //Add each entity to the nearby list
                        {
                            nearby.Add(ent);
                        }
                    }
                }
            }

            if (nearby.Exists(x => x.GetType().IsSubclassOf(typeof(Enemy))))                        //If there is one or more enemy in the nearby list
            {
                num += nearby.FindAll(x => x.GetType().IsSubclassOf(typeof(Enemy))).Count;          //Count them and return that number
            }
            return(num);
        }
Exemple #4
0
        public static ConnectionLimitationSettings Load(string path)
        {
            try
            {
                if (File.Exists(path))
                {
                    IFormatter formatter = new BinaryFormatter();
                    using (Stream stream = new FileStream(path, FileMode.Open, FileAccess.Read))
                    {
                        ConnectionLimitationSettings cls = (ConnectionLimitationSettings)formatter.Deserialize(stream);
                        stream.Close();

                        MainBoard.WriteLine("Global connection preferences loaded!", System.Drawing.Color.Green);
                        return(cls);
                    }
                }

                MainBoard.WriteLine("No global connection preferences file exist. Creating default ones.");
                return(new ConnectionLimitationSettings());
            }
            catch (Exception ex)
            {
                MainBoard.WriteLine("ERROR - Could not open file: " + ex.Message, System.Drawing.Color.Red);
                return(null);
            }
        }
Exemple #5
0
 public Books(MainBoard board, User user) // Bring user so that only bosses can control the book count
 {
     InitializeComponent();
     Board         = board;
     User          = user;
     AuthorsIsOpen = false;
     // If the boss enters, enable the change on number of books, and deleting books...
     if (!User.IsBoss)
     {
         LblBookCount.Visible = false;
         NumCount.Visible     = false;
         GrbCrud.Height       = 327;
         DgvBooks.Height      = 325;
     }
     WhatToShow = new string[]
     {
         "Hamısı",
         "Mövcud olanlar",
         "Mövcud olmayanlar"
     };
     FillCmbWhatToShow();
     FillDgvBooks();
     FillCmbAuthors();
     FillCmbFindBook();
 }
        public EnvironmentViewModel(MainBoard mainBoard)
        {
            _mainBoard = mainBoard;
            //  DispatcherTimer setup

            dispatcherTimer = new DispatcherTimer();
            dispatcherTimer.Tick += new EventHandler(dispatcherTimer_Tick);
            UpgrateFre = 1;
        }
Exemple #7
0
 public StopReservation(MainBoard mainBoard, User user, int reservationId)
 {
     InitializeComponent();
     ReservationId = reservationId;
     User          = user;
     MainBoard     = mainBoard;
     Reservation   = db.Reservations.Find(ReservationId);
     FillCmbBookStatusAndNumPenalty();
 }
        public ControlCenterViewModel(MainBoard mainBoard)
        {
            _mainBoard = mainBoard;
            startButtonContent = "开始";
            playBroadcastButtonContent = "播放警报";

            player = new SoundPlayer();
            player.SoundLocation = "../../Sounds/redalert.wav";
            playing = false;
        }
        public Core.Models.MainBoard LoadById(int Id)
        {
            MainBoard mainboard = null;

            using (var db = new DBContext())
            {
                mainboard = db.MainBoards.FirstOrDefault(x => x.Id == Id);
            }
            return(mainboard);
        }
Exemple #10
0
        private void MoveHelper(object param, bool isGoBackOrForth, Direction backOrForth)
        {
            try
            {
                var num = Convert.ToInt32(param);
                if (MainBoard.IsAllowSwitch(num))
                {
                    MainBoard.Switch(num);
                }
                else
                {
                    return;
                }

                HintTileProp = -1;
                if (!isGoBackOrForth)
                {
                    _isHint = true;
                    if (_breadCrumbsList.Count > _crumb)
                    {
                        _breadCrumbsList.RemoveRange(_crumb, _breadCrumbsList.Count - _crumb);
                    }
                    _breadCrumbsList.Add(num);
                }

                switch (backOrForth)
                {
                case Direction.BACK:
                    _crumb--;
                    TileClickEvent_EA_PUB(--_moveCnt);
                    break;

                case Direction.FORTH:
                    _crumb++;
                    TileClickEvent_EA_PUB(++_moveCnt);
                    break;
                }
            }
            catch (Exception) { }

            if (IsGameOver())
            {
                PublishIsGameOver(true);
            }
            else
            {
                HintMoveCommand.RaiseCanExecuteChanged();
                GoForwardCommand.RaiseCanExecuteChanged();
                GoBackCommand.RaiseCanExecuteChanged();
                MoveCommand.RaiseCanExecuteChanged();
            }
        }
        public MoveResult ProcessAMove(string move, Player currentPlayer)
        {
            try
            {
                var cells = move.Trim().Split(' ');
                if (cells.Length != 2)
                {
                    throw new IndexOutOfRangeException();
                }


                //Parse and Validate starting cell
                var(x, y) = ParseCellNum(cells[0]);
                From      = MainBoard.GetCell(x, y);

                if (From != null && !From.IsOccupied())
                {
                    return(MoveResult.EmptyBeginningCell);
                }

                if (From != null && From.IsOccupied() && !From.Piece.IsSameSide(currentPlayer))
                {
                    return(MoveResult.WrongBeginningCell);
                }


                //Parse and Validate destination cell
                (x, y) = ParseCellNum(cells[1]);
                To     = MainBoard.GetCell(x, y);

                if (To != null && To.IsOccupied() && To.Piece.IsSameSide(currentPlayer))
                {
                    return(MoveResult.WrongDestinationCell);
                }


                var possibleMoves = GetPossibleMoves(From);

                if (!possibleMoves.Contains(To))
                {
                    return(MoveResult.ImpossibleMove);
                }

                return(PerformAMove());
            }
            catch
            {
                return(MoveResult.WrongInputFormat);
            }
        }
Exemple #12
0
 public Users(MainBoard board, User enteredUser)
 {
     InitializeComponent();
     Board        = board;
     EnteredUser  = enteredUser;
     ShowPassword = false;
     CmbItems     = new string[]
     {
         "Hamısı",
         "İdarəçilər",
         "İdarəçi olmayanlar"
     };
     FillCmbUsersShown();
     FillDgvUsers();
 }
 public bool InsertMainboard(MainBoard Mainboard)
 {
     try
     {
         using (var db = new DBContext())
         {
             db.MainBoards.Add(Mainboard);
             db.SaveChanges();
             ActivityLogFunction.WriteActivity("Insert Mainboard");
             return(true);
         }
     }
     catch (Exception e) { }
     return(false);
 }
Exemple #14
0
        /// <summary>
        /// 组合模式
        /// </summary>
        public static void CompositePatternMethods()
        {
            var mainFrames = new MainFrames("电脑主机");

            Console.WriteLine("开始构建电脑主机");
            var cpu       = new CPU("CPU");
            var mainBoard = new MainBoard("主板");


            mainFrames.Add(cpu);
            mainFrames.Add(mainBoard);

            mainFrames.Make();
            Console.WriteLine("电脑主机构建完成");
        }
 public Clients(User user, MainBoard board)
 {
     InitializeComponent();
     User     = user;
     Board    = board;
     CmbItems = new string[]
     {
         "Hamısı",
         "Borclular",
         "Borclu olmayanlar"
     };
     FillDgvClients();
     FillCmbShowClients();
     CultureInfo = new System.Globalization.CultureInfo("az-AZ");
 }
Exemple #16
0
        public DebugViewModel(MainBoard mainBoard, SettingViewModel settings)
        {
            if (mainBoard == null)
                throw new ArgumentNullException("mainBoard");

            if (settings == null)
                throw new ArgumentNullException("settings");

            base.DisplayName = Resources.DebugViewModel_Displayname;
            _settings = settings;
            _mainBoard = mainBoard;

            commands = LoadCommands("Data/MainBoardCommand.xml");
            ConnectButtonContent = "连接";
        }
Exemple #17
0
 public void SaveAs(string path)
 {
     try
     {
         IFormatter formatter = new BinaryFormatter();
         using (Stream stream = new FileStream(path, FileMode.Create, FileAccess.Write))
         {
             formatter.Serialize(stream, this);
             stream.Close();
         }
     }
     catch (Exception ex)
     {
         MainBoard.WriteLine("ERROR - Could not save file: " + ex.Message, System.Drawing.Color.Red);
     }
 }
Exemple #18
0
        protected void btnRun_Click(object sender, EventArgs e)
        {
            switch (ddlDemoList.SelectedValue.ToString())
            {
            case "1":
                StockData stk = new StockData();
                MainBoard mb  = new MainBoard(stk);
                SubBoard1 sb1 = new SubBoard1(stk);
                SubBoard2 sb2 = new SubBoard2(stk);

                stk.setMeasurement("STK001", 200, 49.6);

                lblResult.Text = stk.observerResult();
                break;
            }
        }
        private List <Cell> GetPossibleMoves(Cell Start)
        {
            var possibleMoves = new List <Cell>();

            if (Start?.Piece == null)
            {
                return(possibleMoves);
            }

            var x            = Start.X;
            var y            = Start.Y;
            var player       = Start.Piece.Player;
            var isContinouos = Start.Piece.IsContinuous;

            foreach (var direction in Start.Piece.MoveDirections.Where(md => !md.FirstMove || (md.FirstMove && IsFirstMove(Start.Piece))))
            {
                for (var i = 1; i < (isContinouos ? MainBoard.Rank : 2); i++)
                {
                    var cell = MainBoard.GetCell(x + direction.X * i, y + direction.Y * i);
                    if (cell == null)
                    {
                        break;
                    }

                    if (cell.IsOccupied())
                    {
                        if (!cell.Piece.IsSameSide(player))
                        {
                            possibleMoves.Add(cell);
                        }

                        break;
                    }

                    if (!direction.OnlyWithAttack)
                    {
                        possibleMoves.Add(cell);
                    }
                }
            }

            return(possibleMoves);
        }
Exemple #20
0
 private void BtnLogin_Click(object sender, EventArgs e)
 {
     if (string.IsNullOrEmpty(TxtUsername.Text) || string.IsNullOrEmpty(TxtPassword.Text))
     {
         MessageBox.Show("Boş xana buraxmayın");
         return;
     }
     if (!db.Users.Any(u => u.Username == TxtUsername.Text && u.Password == TxtPassword.Text))
     {
         MessageBox.Show("İstifadəçi adı və ya şifrə düzgün deyil!");
         PicLogin.Image = Resources.enter;
         return;
     }
     else
     {
         User      User = db.Users.First(u => u.Username == TxtUsername.Text);
         MainBoard form = new MainBoard(User);
         form.Show();
         this.Hide();
     }
 }
        //Creates a randomly generated enemy
        public static void EnemyMake(Coordinate pos)
        {
            var EnemyTypes = new List <Type>();                             //Will store potential enemy types

            Type[] types = Assembly.GetExecutingAssembly().GetTypes();      //Get thetypes from the current assembly
            foreach (Type type in types)
            {
                if (type.IsSubclassOf(typeof(Enemy)))
                {
                    EnemyTypes.Add(type);                                   //Add the enemies to the list
                }
            }
            var r          = new Random();
            string entType = EnemyTypes[r.Next(EnemyTypes.Count)].Name;     //Get the name of a random enemy type
            string name;

            do
            {
                EntityNum++;
                name = entType + " " + EntityNum.ToString();                //Generate a unique name from the type + the incrementing entitynum
            }while (GetEntity(name) != null);

            char icon = (char)547;                                                                               //Set the icon

            int drawPriority = 99;                                                                               //Set the drawpriority

            Inventory inventory = GenerateInv();                                                                 //Set the inventory to a randomly generated on

            int hp = 5 + r.Next(0, 20);                                                                          //Set a random hp between 5 and 25

            int[] stats = { hp, hp, r.Next(1), 1 + r.Next(2), -1 };                                              //Set some random stats

            string description = "A fearsome enemy!";                                                            //Set a generic description

            dynamic enemy = EntityCreate(entType, name, pos, icon, drawPriority, inventory, stats, description); //Create the enemy from the data

            GoldMerge(enemy);                                                                                    //Merge any multiple gold items in the enemy's inventory

            MainBoard.AddToBoard(enemy);                                                                         //Add the enemy to the board.
        }
        //Attempt to move the player
        public static void Move(MoveCommand direction)
        {
            InventoryView = false;          //Disable inventory view
            MapDraw       = true;           //Request a fresh map draw

            //Get a list of the entities at the goal position
            List <Entity> goalSquareEntities = MainBoard.GetFromBoard(new Coordinate(Player.position.x + direction.x, Player.position.y + direction.y));

            //If there is something impassable there, fail the move
            if (goalSquareEntities != null && goalSquareEntities.Exists(x => x.Passable == false))
            {
                WriteLine("Can't walk there!");
                return;
            }

            //If you fail a combat check (can't beat an aggressor in the square), fail the move.
            if (!CombatCheck(goalSquareEntities))
            {
                return;
            }

            //Remove the player from its current coordinates, update the position, readd it to the coordinate map.
            MainBoard.entityPos[Player.position].Remove(Player);
            Player.position.x += direction.x;
            Player.position.y += direction.y;
            MainBoard.AddToBoard(Player);

            //Call a cleanup function to remove any dead entities and their inventories if the inventories are empty, and clear their
            //coordinates from the map if there are no more entities there.
            CleanUp(MainBoard);

            //Attempt to generate monsters, likelihood increases with distance from (0,0) (Bugged to not do it in the right way)
            MonsterGen(direction, Player.DistanceFromCenter());

            //List the entities you see in your new square
            foreach (Entity ent in EntityManager.GetLocalEntities(Player, MainBoard).FindAll(x => (x.Name != "Player")))
            {
                WriteLine("You see a " + ent.Name + ent.Status + "\b");
            }
        }
Exemple #23
0
        /// <summary>
        /// Run algorithm
        /// </summary>
        private void RunButton_Click(object sender, EventArgs e)
        {
            //Convert WinForms to Piece[,]
            Piece[,] lab = new Piece[MainBoard.RowCount, MainBoard.ColumnCount];
            for (int i = 0; i < MainBoard.RowCount; i++)
            {
                for (int j = 0; j < MainBoard.ColumnCount; j++)
                {
                    Label     l  = (Label)MainBoard.GetControlFromPosition(j, i);
                    BlockData bd = (BlockData)l.Tag;
                    lab[i, j] = bd.generatePiece();
                }
            }
            //Set and run
            Solver sol = new Solver(lab);

            sol.Solve();
            statusLabel.Text = "Running...";
            //Show
            MessageBox.Show(sol.ToString());
            statusLabel.Text = "Done";
        }
Exemple #24
0
        public int Delete_MainBoard_Data(MainBoard mbData)
        {
            int intFalg = 0;

            try
            {
                oledCon = DBHelper.getCon();
                oledCon.Open();
                string strcmd = "delete from tb_MainBoard where MainBoard_ID='" + mbData.Id + "'";

                OleDbCommand oledCmd = new OleDbCommand(strcmd, oledCon);
                if (oledCmd.ExecuteNonQuery() != 0)
                {
                    intFalg = 1;//成功
                }
                return(intFalg);
            }
            catch (Exception ee)
            {
                return(intFalg);
            }
        }
        public bool UpdateMainboard(MainBoard Mainboard)
        {
            if (Mainboard == null)
            {
                return(false);
            }
            try
            {
                using (var db = new DBContext())
                {
                    int id   = Mainboard.Id;
                    var temp = db.MainBoards.FirstOrDefault(x => x.Id == id);
                    PropertyCopier <Core.Models.MainBoard, Core.Models.MainBoard> .Copy(Mainboard, temp);

                    db.SaveChanges();
                    ActivityLogFunction.WriteActivity("Update Mainboard");
                    return(true);
                }
            }
            catch (Exception e)
            {
            }
            return(false);
        }
Exemple #26
0
        public int Updata_MainBoard_Data(MainBoard mbData)
        {
            int intFalg = 0;

            try
            {
                oledCon = DBHelper.getCon();
                oledCon.Open();
                string strAdd = "update tb_MainBoard ";
                strAdd += "set MainBoard_Num='" + mbData.Number + "'" + "set 单位名称='" +
                          mbData.CompanyName + "'" + "where MainBoard_ID='" + mbData.Id + "'";

                OleDbCommand oledCmd = new OleDbCommand(strAdd, oledCon);
                if (oledCmd.ExecuteNonQuery() != 0)
                {
                    intFalg = 1;//添加成功
                }
                return(intFalg);
            }
            catch (Exception ee)
            {
                return(intFalg);
            }
        }
 public Reservations(MainBoard mainBoard, User user)
 {
     InitializeComponent();
     User         = user;
     MainBoard    = mainBoard;
     WhatToSearch = new string[]
     {
         "Oxucuya görə",
         "Kitaba görə",
         "Verdi",
         "Aldı",
         "Vaxta görə"
     };
     WhichDates = new string[]
     {
         "Verilib",
         "Alınıb"
     };
     ErrorColor   = Color.FromArgb(255, 54, 0);
     SuccessColor = Color.FromArgb(234, 156, 10);
     FillCmbSearch();
     FillDgvReservations();
     TmrSetPenalties.Enabled = true;
 }
Exemple #28
0
        public int Find_MainBoard_Data(MainBoard mbData)
        {
            int intFalg = 0;

            try
            {
                //oledCon = data.getCon();
                //oledCon.Open();
                string strcmd = "select * from tb_MainBoard where MainBoard_ID='" + mbData.Id + "'";

                DataBase data = new DataBase();//创建DataBase类的对象
                DataSet  ds   = data.getDs(strcmd, "tb_MB");

                if (ds.Tables[0].Rows.Count > 0)
                {
                    intFalg = 1;
                }
                return(intFalg);
            }
            catch (Exception ee)
            {
                return(intFalg);
            }
        }
Exemple #29
0
        public int Add_MainBoard_Data(MainBoard mbData)
        {
            int intFalg = 0;

            try
            {
                oledCon = DBHelper.getCon();
                oledCon.Open();
                string strAdd = "insert into tb_MainBoard (MainBoard_ID,MainBoard_Num,单位名称)";
                strAdd += "values('" + mbData.Id + "','" + mbData.Number + "','" +
                          mbData.CompanyName + "')";

                OleDbCommand oledCmd = new OleDbCommand(strAdd, oledCon);
                if (oledCmd.ExecuteNonQuery() != 0)
                {
                    intFalg = 1;//添加成功
                }
                return(intFalg);
            }
            catch (Exception ee)
            {
                return(intFalg);
            }
        }
 void Start()
 {
     core = GameObject.FindGameObjectWithTag ("core").GetComponent<MainBoard>();
 }
 private Task Color1_ItemClickedAsync(EnumColorPossibilities piece)
 {
     MainBoard.SelectedColorForCurrentGuess(piece);
     return(Task.CompletedTask);
 }
 public async Task AcceptAsync()
 {
     await MainBoard.SubmitGuessAsync();
 }
 public DebugWindowViewModel(MainBoard mainBoard)
 {
     _mainBoard = mainBoard;
 }
 public PullParameterViewModel(MainBoard mainBoard)
 {
     _mainBoard = mainBoard;
 }
Exemple #35
0
        private void button1_Click(object sender, EventArgs e) // START
        {
            try
            {
                int.Parse(TB1.Text);
                int.Parse(TB2.Text);
                int.Parse(TB3.Text);
                int.Parse(TB4.Text);
                int.Parse(TB5.Text);
                int.Parse(TB6.Text);
                int.Parse(TB7.Text);
                int.Parse(TB8.Text);
                int.Parse(TB9.Text);
                int.Parse(TB10.Text);
                int.Parse(TB11.Text);
                int.Parse(TB12.Text);
                int.Parse(TB13.Text);
                int.Parse(TB14.Text);
                int.Parse(TB15.Text);
                int.Parse(TB16.Text);
                int.Parse(TB17.Text);
                int.Parse(TB18.Text);
                int.Parse(TB19.Text);
                int.Parse(TB20.Text);
                int.Parse(TB21.Text);
                int.Parse(TB22.Text);
                int.Parse(TB23.Text);
                int.Parse(TB24.Text);
                int.Parse(TB25.Text);
                int.Parse(TB26.Text);
            }

            catch
            {
                MessageBox.Show("BŁĄD - wpisane wartości muszą być liczbą");
                ActiveControl.Text = "0";
                return;
            }



            /* bool zmTry1 = true;
             * bool zmTry2 = true;
             * bool zmTry3 = true;
             * bool zmTry4 = true;
             * bool zmTry5 = true;
             * bool zmTry6 = true;
             * bool zmTry7 = true;
             * bool zmTry8 = true;
             * bool zmTry9 = true;
             * bool zmTry10 = true;
             * bool zmTry11 = true;
             * bool zmTry12 = true;
             * bool zmTry13 = true;
             * bool zmTry14 = true;
             * bool zmTry15 = true;
             * bool zmTry16 = true;
             * bool zmTry17 = true;
             * bool zmTry18 = true;
             * bool zmTry19 = true;
             * bool zmTry20 = true;
             * bool zmTry21 = true;
             * bool zmTry22 = true;
             * bool zmTry23 = true;
             * bool zmTry24 = true;
             * bool zmTry25 = true;
             * bool zmTry26 = true;
             *
             *
             *
             * bool.TryParse(TB1.Text, out zmTry1);
             * bool.TryParse(TB2.Text, out zmTry2);
             * bool.TryParse(TB3.Text, out zmTry3);
             * bool.TryParse(TB4.Text, out zmTry4);
             * bool.TryParse(TB5.Text, out zmTry5);
             * bool.TryParse(TB6.Text, out zmTry6);
             * bool.TryParse(TB7.Text, out zmTry7);
             * bool.TryParse(TB8.Text, out zmTry8);
             * bool.TryParse(TB9.Text, out zmTry9);
             * bool.TryParse(TB10.Text, out zmTry10);
             * bool.TryParse(TB11.Text, out zmTry11);
             * bool.TryParse(TB12.Text, out zmTry12);
             * bool.TryParse(TB13.Text, out zmTry13);
             * bool.TryParse(TB14.Text, out zmTry14);
             * bool.TryParse(TB15.Text, out zmTry15);
             * bool.TryParse(TB16.Text, out zmTry16);
             * bool.TryParse(TB17.Text, out zmTry17);
             * bool.TryParse(TB18.Text, out zmTry18);
             * bool.TryParse(TB19.Text, out zmTry19);
             * bool.TryParse(TB20.Text, out zmTry20);
             * bool.TryParse(TB21.Text, out zmTry21);
             * bool.TryParse(TB22.Text, out zmTry22);
             * bool.TryParse(TB23.Text, out zmTry23);
             * bool.TryParse(TB24.Text, out zmTry24);
             * bool.TryParse(TB25.Text, out zmTry25);
             * bool.TryParse(TB26.Text, out zmTry26);
             *
             * if (((zmTry1 && zmTry2 && zmTry3 && zmTry4 && zmTry5 && zmTry6 && zmTry7 && zmTry8 && zmTry9 && zmTry10 && zmTry11 && zmTry12 && zmTry13 && zmTry14 && zmTry15 && zmTry16 && zmTry17 && zmTry18 && zmTry19 && zmTry20 && zmTry21 && zmTry22 && zmTry23 && zmTry24 && zmTry25 && zmTry26) == true))
             * {
             *   MessageBox.Show("BŁĄD - wpisane wartości nie są liczbami całkowitymi");
             * }
             * else
             * {
             */

            Properties.Settings.Default["ZM1"]  = TB1.Text;
            Properties.Settings.Default["ZM2"]  = TB2.Text;
            Properties.Settings.Default["ZM3"]  = TB3.Text;
            Properties.Settings.Default["ZM4"]  = TB4.Text;
            Properties.Settings.Default["ZM5"]  = TB5.Text;
            Properties.Settings.Default["ZM6"]  = TB6.Text;
            Properties.Settings.Default["ZM7"]  = TB7.Text;
            Properties.Settings.Default["ZM8"]  = TB8.Text;
            Properties.Settings.Default["ZM9"]  = TB9.Text;
            Properties.Settings.Default["ZM10"] = TB10.Text;
            Properties.Settings.Default["ZM11"] = TB11.Text;
            Properties.Settings.Default["ZM12"] = TB12.Text;
            Properties.Settings.Default["ZM13"] = TB13.Text;
            Properties.Settings.Default["ZM14"] = TB14.Text;
            Properties.Settings.Default["ZM15"] = TB15.Text;
            Properties.Settings.Default["ZM16"] = TB16.Text;
            Properties.Settings.Default["ZM17"] = TB17.Text;
            Properties.Settings.Default["ZM18"] = TB18.Text;
            Properties.Settings.Default["ZM19"] = TB19.Text;
            Properties.Settings.Default["ZM20"] = TB20.Text;
            Properties.Settings.Default["ZM21"] = TB21.Text;
            Properties.Settings.Default["ZM22"] = TB22.Text;
            Properties.Settings.Default["ZM23"] = TB23.Text;
            Properties.Settings.Default["ZM24"] = TB24.Text;
            Properties.Settings.Default["ZM25"] = TB25.Text;
            Properties.Settings.Default["ZM26"] = TB26.Text;


            Properties.Settings.Default.Save();


            Hide();
            MainBoard dominik2 = new MainBoard("TEST");

            dominik2.Show();
            Visible = false;
        }
Exemple #36
0
 public MainWindowViewModel(MainBoard mainBoard)
 {
     base.DisplayName = Resources.MainWindowViewModel_DisplayName;
     _mainBoard = mainBoard;
 }
 // Use this for initialization
 void Start()
 {
     text = GetComponentInChildren<ColorCodesLetter>();
     core = GameObject.FindGameObjectWithTag ("core").GetComponent<MainBoard>();
 }
 public ColorSettings(MainBoard mainBoard)
 {
     InitializeComponent();
     MainBoard = mainBoard;
     SetColors();
 }
 public EnvirnomentWindowViewModel(MainBoard mainBoard)
 {
     _mainBoard = mainBoard;
 }