public CompletionQueueEvent Next() { #if UNITY_EDITOR if (GrpcEnvironment.IsDebugging) { var callback = new MagicForDebugDelegate(MagicForDebug); return(Native.grpcsharp_completion_queue_next_debuggable(this, callback)); } #endif return(Native.grpcsharp_completion_queue_next(this)); }
internal static extern CompletionQueueEvent grpcsharp_completion_queue_next_debuggable(CompletionQueueSafeHandle cq, [MarshalAs(UnmanagedType.FunctionPtr)] MagicForDebugDelegate callback);