Exemple #1
0
        public virtual void AddThing(int index, Thing thing)
        {
            Creature creature = thing as Creature;

            if (creature != null)
            {
                Map.ClearSpectatorCache();
                creature.SetParent(this);
                MakeCreatureList();
                Creatures.Insert(0, creature);
            }
            else
            {
                Item item = thing as Item;
                if (item == null)
                {
                    return;
                }

                if (Items != null && Items.Count >= 0xFFFF)
                {
                    return;
                }

                item.SetParent(this);

                if (item.IsGroundTile)
                {
                    if (Ground == null)
                    {
                        Ground = item;
                        OnAddTileItem(item);
                    }
                    else
                    {
                        ItemTemplate oldType = ItemManager.Templates[Ground.Id];
                        ItemTemplate newType = ItemManager.Templates[item.Id];

                        Item oldGround = Ground;
                        Ground.SetParent(null);
                        Game.ReleaseItem(Ground);
                        Ground = item;
                        ResetFlags(oldGround);
                        SetFlags(item);
                        OnUpdateTileItem(oldGround, oldType, item, newType);
                        PostRemoveNotification(oldGround, null, 0);
                    }
                }
                else if (item.IsAlwaysOnTop)
                {
                    if (item.IsSplash)
                    {
                        //remove old splash if exists
                        if (Items != null)
                        {
                            for (int i = TopItemsIndex; i < Items.Count; i++)
                            {
                                Item oldSplash = Items[i];
                                if (oldSplash.IsSplash)
                                {
                                    RemoveThing(oldSplash, 1);
                                    oldSplash.SetParent(null);
                                    Game.ReleaseItem(oldSplash);
                                    PostRemoveNotification(oldSplash, null, 0);
                                    break;
                                }
                            }
                        }
                    }

                    bool isInserted = false;

                    if (Items != null)
                    {
                        for (int i = TopItemsIndex; i < Items.Count; i++)
                        {
                            //Note: this is different from internalAddThing
                            if (ItemManager.Templates[item.Id].AlwaysOnTopOrder <= ItemManager.Templates[Items[i].Id].AlwaysOnTopOrder)
                            {
                                Items.Insert(i, item);
                                isInserted = true;
                                break;
                            }
                        }
                    }
                    else
                    {
                        MakeItemList();
                    }

                    if (!isInserted)
                    {
                        Items.Add(item);
                    }

                    OnAddTileItem(item);
                }
                else
                {
                    if (item.IsMagicField)
                    {
                        //remove old field item if exists
                        if (Items != null)
                        {
                            for (int i = 0; i < TopItemsIndex; i++)
                            {
                                MagicField oldField = Items[i] as MagicField;
                                if (oldField != null)
                                {
                                    if (oldField.IsReplaceable)
                                    {
                                        RemoveThing(oldField, 1);

                                        oldField.SetParent(null);
                                        Game.ReleaseItem(oldField);
                                        PostRemoveNotification(oldField, null, 0);
                                        break;
                                    }
                                    else
                                    {
                                        //This magic field cannot be replaced.
                                        item.SetParent(null);
                                        Game.ReleaseItem(item);
                                        return;
                                    }
                                }
                            }
                        }
                    }

                    MakeItemList();
                    Items.Insert(0, item);
                    ++_downItemCount;
                    OnAddTileItem(item);
                }
            }
        }
Exemple #2
0
        public static Item CreateItem(ushort itemId, byte count = 0)
        {
            Item newItem = null;

            ItemTemplate it = ItemManager.Templates[itemId];

            if (it.Group == ItemGroups.Deprecated)
            {
                return(null);
            }

            if (it.IsStackable && count == 0)
            {
                count = 1;
            }

            if (it.Id != 0)
            {
                if (it.Type == ItemTypes.Depot)
                {
                    newItem = new DepotLocker(itemId);
                }
                else if (it.Group.HasFlag(ItemGroups.Container))
                {
                    newItem = new Container(itemId);
                }
                else if (it.Type == ItemTypes.Teleport)
                {
                    newItem = new Teleport(itemId);
                }
                else if (it.Type == ItemTypes.MagicField)
                {
                    newItem = new MagicField(itemId);
                }
                else if (it.Type == ItemTypes.Door)
                {
                    newItem = new Door(itemId);
                }
                else if (it.Type == ItemTypes.TrashHolder)
                {
                    newItem = new TrashHolder(itemId);
                }
                else if (it.Type == ItemTypes.Mailbox)
                {
                    newItem = new Mailbox(itemId);
                }
                else if (it.Type == ItemTypes.Bed)
                {
                    newItem = new BedItem(itemId);
                }
                else if (it.Id >= 2210 && it.Id <= 2212)
                {
                    newItem = new Item((ushort)(itemId - 3), count);
                }
                else if (it.Id == 2215 || it.Id == 2216)
                {
                    newItem = new Item((ushort)(itemId - 2), count);
                }
                else if (it.Id >= 2202 && it.Id <= 2206)
                {
                    newItem = new Item((ushort)(itemId - 37), count);
                }
                else if (it.Id == 2640)
                {
                    newItem = new Item(6132, count);
                }
                else if (it.Id == 6301)
                {
                    newItem = new Item(6300, count);
                }
                else if (it.Id == 18528)
                {
                    newItem = new Item(18408, count);
                }
                else
                {
                    newItem = new Item(itemId, count);
                }

                newItem.IncrementReferenceCounter();
            }

            return(newItem);
        }