void OnCollisionEnter(Collision collision) { if (collision.gameObject.tag == "Player") { string name = transform.gameObject.name; Magazine m; GameObject go; if (name.Contains("Pistol")) { m = Magazine.PistolMagazine(); fa.AddMagazine(m); } else if (name.Contains("Rifle")) { m = Magazine.RifleMagazine(); fa.AddMagazine(m); } else if (name.Contains("Shotgun")) { m = Magazine.ShotgunMagazine(); fa.AddMagazine(m); } else { m = Magazine.BazookaMagazine(); fa.AddMagazine(m); } Destroy(transform.gameObject); } }