void Start() { _ASPText = skillTreeButton.transform.FindChild("ASP/text").GetComponent <MadText>(); backToMenuButton.onMouseDown += backToMenuButton.onTap = (sprite) => { MadLevel.LoadFirst(); }; skillTreeButton.onMouseDown += skillTreeButton.onTap = (sprite) => { MadLevel.LoadLevelByName("Skill Tree"); }; nextWorld.onMouseDown += nextWorld.onTap = (sprite) => { setLaboratoryWorld(); }; previousWorld.onMouseDown += previousWorld.onTap = (sprite) => { setHauntedHouseWorld(); }; _ASPText.text = PlayerData.Instance.data.talentPoints.ToString(); }
void OnClick() { GameObject backgroundMusic = GameObject.Find("Background Music"); if (backgroundMusic != null) { Destroy(backgroundMusic); } MadLevel.LoadFirst(); }