protected override void Process() { base.SetAllUnselectable(false, true); base.StopCount(); MaJiangPengPaiRequestParameter request = new MaJiangPengPaiRequestParameter(); request.Pai = CurrentPlayerLogicBehavior.Instance.CurrentPai; print("request.Pai ======" + request.Pai); CommunicationUtility.Instance.PengPai(request); }
public void PengPai(MaJiangPengPaiRequestParameter parameter) { print("Communication PengPai =" + parameter.Pai); this.CommunicateWithServer(parameter.GetHashtableFromParameter(), ClientCommandConsts.MA_JIANG_PENG_PAI_REQUEST); }