protected override void Process()
    {
        base.SetAllUnselectable(false, true);
        base.StopCount();
        MaJiangPengPaiRequestParameter request = new MaJiangPengPaiRequestParameter();

        request.Pai = CurrentPlayerLogicBehavior.Instance.CurrentPai;
        print("request.Pai ======" + request.Pai);
        CommunicationUtility.Instance.PengPai(request);
    }
 public void PengPai(MaJiangPengPaiRequestParameter parameter)
 {
     print("Communication PengPai =" + parameter.Pai);
     this.CommunicateWithServer(parameter.GetHashtableFromParameter(), ClientCommandConsts.MA_JIANG_PENG_PAI_REQUEST);
 }