Exemple #1
0
    protected override void Awake()
    {
        base.Awake();

        player   = GameObject.FindGameObjectWithTag("Player").transform;
        m_player = player.GetComponent <M_FSMPlayer> ();

        //Camera Data ==> sight
        sight = GetComponentInChildren <Camera> ();
    }
Exemple #2
0
    protected override void Awake()
    {
        base.Awake();

        instance = this;

        movePoint = GameObject.FindGameObjectWithTag("MovePoint").transform;
        movePoint.gameObject.SetActive(false);

        attackPoint = GameObject.FindGameObjectWithTag("AttackPoint").transform;
        attackPoint.gameObject.SetActive(false);

        layerMask = LayerMask.GetMask(clickLayer, blockLayer, enemyLayer);
    }
Exemple #3
0
 void Awake()
 {
     mPlayer = GameObject.FindGameObjectWithTag("Player").GetComponent <M_FSMPlayer>();
 }