void Start() { mu_text = GetComponent <Text>(); mu_player = FindObjectOfType <MU_Player>(); }
void Start() { mu_pickPlayer = FindObjectOfType <MU_Player>(); }
void Start() { mu_text = GetComponent<Text>(); mu_player = FindObjectOfType<MU_Player>(); }
void Start() { mu_pickPlayer = FindObjectOfType<MU_Player>(); }