public override MSB3.Region Serialize(GameObject parent) { var part = new MSB3.Region.Unk00(parent.name); _Serialize(part, parent); return(part); }
public MSB3.Region.Unk00 Serialize(GameObject parent) { var part = new MSB3.Region.Unk00(ID, parent.name); _Serialize(part, parent); return(part); }
public void SetRegion(MSB3.Region.Unk00 region) { setBaseRegion(region); }