Exemple #1
0
 /// <summary>
 /// Called when a redirection is requested.
 /// </summary>
 /// <param name="ws">The websocket.</param>
 /// <param name="message">The message.</param>
 private void OnRedirect(WebSocketBase ws, MRoundRedirect message)
 {
     if (ProcessGameMessage(message) && Client.Remove(this))
     {
         Client.JoinGame(message.Redirect.Id);
     }
 }
Exemple #2
0
 /// <summary>
 /// Called when a redirection is requested.
 /// </summary>
 /// <param name="ws">The websocket.</param>
 /// <param name="message">The message.</param>
 private void OnRedirect(WebSocketBase ws, MRoundRedirect message)
 {
     if (message.Redirect != null)
     {
         JoinGame(message.Redirect.Id);
     }
 }