void Awake() { model_ = this.GetComponentInChildren <MMD4MecanimModel>(); if (!model_) { return; } var originalMorphHelperDict = new Dictionary <string, MMD4MecanimMorphHelper>(); foreach (var morphHelper in model_.GetComponents <MMD4MecanimMorphHelper>()) { originalMorphHelperDict.Add(morphHelper.morphName, morphHelper); } foreach (var blinkParam in blinkParams) { if (morphHelperDict_.ContainsKey(blinkParam.morphName)) { continue; } MMD4MecanimMorphHelper morphHelper; originalMorphHelperDict.TryGetValue(blinkParam.morphName, out morphHelper); if (!morphHelper) { morphHelper = model_.gameObject.AddComponent <MMD4MecanimMorphHelper>(); morphHelper.morphName = blinkParam.morphName; } morphHelperDict_.Add(blinkParam.morphName, morphHelper); } }
protected virtual void Start() { _model = GetComponent <MMD4MecanimModel>(); if (_model != null) { _model.Initialize(); } }
void _UpdateMorph(string morphName) { if (_validateMorphBits == 0) // Collect enable morph. { MMD4MecanimModel model = GetComponent <MMD4MecanimModel>(); if (model != null && hiraMorphNameList != null) { for (int i = 0; i < hiraMorphNameList.Count; ++i) { if (model.GetMorph(hiraMorphNameList[i]) != null) { _validateMorphBits |= 1 << i; } } } if (_validateMorphBits == 0) { _validateMorphBits = 0x1f; } } float morphWeight = 0.0f; if (!string.IsNullOrEmpty(morphName)) // Emulation morph using 'a' { morphWeight = 1.0f; if (hiraMorphNameList != null) { if (morphName == hiraMorphNameList[1] && ((_validateMorphBits & 0x2) == 0)) { morphName = hiraMorphNameList[0]; morphWeight = 0.5f; } else if (morphName == hiraMorphNameList[2] && ((_validateMorphBits & 0x4) == 0)) { morphName = hiraMorphNameList[0]; morphWeight = 0.3f; } else if (morphName == hiraMorphNameList[3] && ((_validateMorphBits & 0x8) == 0)) { morphName = hiraMorphNameList[0]; morphWeight = 0.5f; } else if (morphName == hiraMorphNameList[4] && ((_validateMorphBits & 0x10) == 0)) { morphName = hiraMorphNameList[0]; morphWeight = 0.8f; } } } base.morphName = morphName; base.morphWeight = morphWeight; }
void Start() { EyesPosX = 20; EyesPosY = 7; BodyPosYOffset = Body.transform.position.y; Init(); // 初期表情 Model = GetComponent <MMD4MecanimModel>(); Model.GetMorph("じと目").weight = 0.7f; Model.GetMorph("眼球縮小").weight = 0.2f; }
void _Initialize() { if (_initialized) { return; } _initialized = true; _model = this.gameObject.GetComponent <MMD4MecanimModel>(); if (_model == null) { return; } _model.Initialize(); MMD4MecanimAnim.InitializeAnimModel(this); }
void Awake() { model_ = this.GetComponentInChildren<MMD4MecanimModel>(); if (!model_) { return; } var originalMorphHelperDict = new Dictionary<string, MMD4MecanimMorphHelper>(); foreach (var morphHelper in model_.GetComponents<MMD4MecanimMorphHelper>()) { originalMorphHelperDict.Add(morphHelper.morphName, morphHelper); } foreach (var blinkParam in blinkParams) { if (morphHelperDict_.ContainsKey(blinkParam.morphName)) { continue; } MMD4MecanimMorphHelper morphHelper; originalMorphHelperDict.TryGetValue(blinkParam.morphName, out morphHelper); if (!morphHelper) { morphHelper = model_.gameObject.AddComponent<MMD4MecanimMorphHelper>(); morphHelper.morphName = blinkParam.morphName; } morphHelperDict_.Add(blinkParam.morphName, morphHelper); } }