Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        GameObject temp = GameObject.Find("Level Generator");

        if (temp)
        {
            mm = temp.GetComponent <MMController>();
        }

        mHero = GameObject.Find("Casper");
    }
Exemple #2
0
    // Start is called before the first frame update
    void Start()
    {
        LockAll();
        GameObject temp = GameObject.Find("Level Generator");

        if (temp)
        {
            sMMController = temp.GetComponent <MMController>();
        }
        // Add doors
        foreach (Transform folder in this.transform)
        {
            if (folder.name == "Doors")
            {
                foreach (Transform doors in folder)
                {
                    allDoors.Add(doors.gameObject);
                }
            }
        }
    }
 // Use this for initialization
 protected virtual void Awake()
 {
     controller = GetComponent <MMController>();
 }