protected void Start() { _random = MIRandom.CreateStandard(); OnQuantityOfItemsChanged(); OnCreateConstantWeight(); }
protected void Awake() { _random = MIRandom.CreateStandard(); #if UNITY_5_5_OR_NEWER _particles = new ParticleSystem.Particle[particleSystem.main.maxParticles]; #else _particles = new ParticleSystem.Particle[particleSystem.maxParticles]; #endif for (int i = 0; i < _particles.Length; ++i) { _particles[i].angularVelocity = 0f; #if UNITY_5_5_OR_NEWER _particles[i].remainingLifetime = float.PositiveInfinity; #else _particles[i].lifetime = float.PositiveInfinity; #endif #if UNITY_5_3_OR_NEWER _particles[i].startSize = 0.1f; #else _particles[i].size = 0.1f; #endif _particles[i].startLifetime = 0f; _particles[i].velocity = Vector3.zero; } OnToggleChanged_UnitVectors3D(true); _flatRotationRate = new AnimationCurve( new Keyframe(0f, 0f, 0f, 0f), new Keyframe(0.3f, 0f, 0f, 0f), new Keyframe(0.7f, 1f, 0f, 0f), new Keyframe(1f, 1f, 0f, 0f)); }
protected void Start() { _random = MIRandom.CreateStandard(); OnStringLengthChanged(); OnQuantityOfStrings(); OnIncludeSpacesChanged(); OnSpaceFrequencyChanged(); }
protected void Start() { _random = MIRandom.CreateStandard(); OnQuantityOfDiceChanged(); OnSidesPerDieChanged(); OnQuantityToKeepChanged(); OnQuantityToDropChanged(); OnKeepDropToggleChanged(); }
protected void Start() { #if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN colorCategoriesToggleGroup.transform.parent.GetComponent <ScrollRect>().scrollSensitivity = 25; #endif _random = MIRandom.CreateStandard(); _colorButtons = colorGrid.GetComponentsInChildren <ColorToggleButton>(); SelectColorButton(firstColorButton); OnColorSpaceToggle(rgbToggle); }
protected void Awake() { _random = MIRandom.CreateStandard(); OnNormalToggleChanged(true); }