static void Main(string[] args) { WaveFormat waveFormat = new WaveFormat(44100, 16, 1); Oscillator freqOsc = new Oscillator(Oscillator.WaveType.SineWave, waveFormat.SampleRate, new ConstantScalar(0.1f), new ConstantScalar(80.0f), new ConstantScalar(0), new ConstantScalar(100.0f)); Oscillator ampOscVel = new Oscillator(Oscillator.WaveType.SineWave, waveFormat.SampleRate, new ConstantScalar(0.05f), new ConstantScalar(8.0f), new ConstantScalar(0.5f), new ConstantScalar(8.0f)); Oscillator ampOsc = new Oscillator(Oscillator.WaveType.SawtoothWave, waveFormat.SampleRate, ampOscVel, new ConstantScalar(0.5f), new ConstantScalar(0), new ConstantScalar(1.1f)); Oscillator variableFreq = new Oscillator(Oscillator.WaveType.SineWave, waveFormat.SampleRate, freqOsc, ampOsc, new ConstantScalar(0), new ConstantScalar(0)); ScalarPassthrough scalarPassthru = new ScalarPassthrough(waveFormat, variableFreq); NoiseGenerator noiseGen = new NoiseGenerator(waveFormat, NoiseGenerator.NoiseType.WhiteNoise); Oscillator freqsweep = new Oscillator(Oscillator.WaveType.SineWave, waveFormat.SampleRate, new ConstantScalar(0.1f), new ConstantScalar(200), new ConstantScalar(0), new ConstantScalar(440)); Oscillator qsweep = new Oscillator(Oscillator.WaveType.SineWave, waveFormat.SampleRate, new ConstantScalar(1.0f), new ConstantScalar(0.9f), new ConstantScalar(0), new ConstantScalar(1.0f)); //new ConstantScalar((float)(1.0 / Math.Sqrt(2))); //Oscillator gainSweep = new Oscillator(Oscillator.WaveType.TriangleWave, waveFormat.SampleRate, new ConstantScalar(0.025f), new ConstantScalar(2), new ConstantScalar(0), new ConstantScalar(6)); ConstantScalar gainSweep = new ConstantScalar(6); SampleProcessor.SampleProcessor filter = new SampleProcessor.NotchFilter(waveFormat, freqsweep, qsweep, gainSweep, scalarPassthru); // distortion "pedal" on a minimally modified hard body electric guitar signal Oscillator gainOsc = new Oscillator(Oscillator.WaveType.SineWave, waveFormat.SampleRate, new ConstantScalar(0.5f), new ConstantScalar(2), new ConstantScalar(0), new ConstantScalar(5)); Oscillator cutoffOsc = new Oscillator(Oscillator.WaveType.SineWave, waveFormat.SampleRate, new ConstantScalar(0.95f), new ConstantScalar(3), new ConstantScalar(0), new ConstantScalar(4)); ConstantScalar cutoff = new ConstantScalar(0.2f); IWaveSource cleanguitar = CodecFactory.Instance.GetCodec(@"..\..\sampledata\guitar-sample.mp3"); // sample signal from single-pickup electric guitar. Recorded 8/14/20. IReadableAudioSource <float> convertedguitar = cleanguitar.ToMono().ToSampleSource(); SampleProcessor.DistortionEffect distortion = new SampleProcessor.DistortionEffect(waveFormat, gainOsc, cutoff, convertedguitar); SampleProcessor.SampleProcessor reverbEffect = new SampleProcessor.ReverbEffect(waveFormat, new ConstantScalar(0.4f), new ConstantScalar(0.5f), waveFormat.SampleRate, distortion); BasicAudioController basicAudioController = new BasicAudioController(GetSoundOut(), 1, 44100); basicAudioController.addSource((ISampleSource)reverbEffect); basicAudioController.startPlaying(); Console.ReadKey(); basicAudioController.stopPlaying(); return; MIDI.MIDIData data = MIDI.MIDIFileReader.readFile(@"..\..\sampledata\MIDI_sample.mid"); MIDI.MIDIData testdata = new MIDI.MIDIData(); testdata.format = 0; testdata.timing = MIDI.TimingScheme.TimeCode; testdata.timecode_fps = 24; testdata.timecode_sfr = 4; testdata.ntracks = 1; testdata.tracks.Add(new MIDI.MIDITrack()); MIDI.MIDIEvent event0 = new MIDI.MIDIEvent(); MIDI.MIDIEvent event1 = new MIDI.MIDIEvent(); event0.delta = 4 * 24 * 5; // wait 5 seconds from start event1.delta = 4 * 24 * 2; // 2 seconds //event0.type = MIDI.EventType.MIDIEvent; //event0.midieventtype = MIDI.MIDIEventType.NoteOn; //event0.val1 = 0; // channel 0 //event0.val2 = 60; // middle C //event0.val3 = 1; //event1.type = MIDI.EventType.MIDIEvent; //event1.midieventtype = MIDI.MIDIEventType.NoteOff; //event1.val1 = 0; // channel 0 //event1.val2 = 60; // middle C //event1.val3 = 1; //testdata.tracks[0].events.Add(event0); //testdata.tracks[0].events.Add(event1); MIDI.MIDIPlayer player = new MIDI.MIDIPlayer(data); Console.WriteLine("Track 1 events:"); player.playTrack(1); Console.ReadKey(); return; MIDIAudioController audioController = new MIDIAudioController(GetSoundOut()); ChromaticScale.ChromaticScale scale = new ChromaticScale.ChromaticScale(); audioController.startPlaying(); SampleSource.WaveGenerator.WaveType wavetype = WaveGenerator.WaveType.SineWave; Console.ReadKey(); // wait for input for (int i = 0; i < scale.notes.Count(); i++) { float freq = scale.notes[i].base_freq / 2; Console.WriteLine(scale.notes[i].identifier[0] + " - " + freq + " - " + wavetype); audioController.updatePlaying(freq, wavetype); Console.ReadKey(); // wait for input wavetype = Next(wavetype); } for (int i = 0; i < scale.notes.Count(); i++) { Console.WriteLine(scale.notes[i].identifier[0] + " - " + scale.notes[i].base_freq.ToString() + " - " + wavetype); audioController.updatePlaying(scale.notes[i].base_freq, wavetype); Console.ReadKey(); // wait for input wavetype = Next(wavetype); } for (int i = 0; i < scale.notes.Count(); i++) { float freq = scale.notes[i].base_freq * 2; Console.WriteLine(scale.notes[i].identifier[0] + " - " + freq + " - " + wavetype); audioController.updatePlaying(freq, wavetype); Console.ReadKey(); // wait for input wavetype = Next(wavetype); } audioController.stopPlaying(); audioController.Dispose(); }
public void playTrack(int trackIndex) { if (trackIndex >= data.tracks.Count) { throw new Exception(String.Format("Invalid track index {0} specified. Highest available track index is {1}", trackIndex, data.tracks.Count - 1)); } // determine timing increments UInt64 time_inc_us = 1; UInt64 time_offset_us = 0; // start time offset if (data.timing == TimingScheme.MetricalTiming) { // locate tempo event in track 0 (format 0 or 1) or playing track for format 2 UInt64 us_per_quarternote = 500000; // 120 bpm default (I think) switch (data.format) { case 0: for (int i = 0; i < data.tracks[trackIndex].events.Count; i++) { if (data.tracks[trackIndex].events[i].type == EventType.MetaEvent && data.tracks[trackIndex].events[i].metaeventtype == MetaEventType.Tempo) { Console.WriteLine("Tempo event with value {0} ({0:X2})", data.tracks[trackIndex].events[i].val1); us_per_quarternote = data.tracks[trackIndex].events[i].val1; time_inc_us = us_per_quarternote / data.tickdiv; break; } } break; case 1: for (int i = 0; i < data.tracks[0].events.Count; i++) { if (data.tracks[0].events[i].type == EventType.MetaEvent && data.tracks[0].events[i].metaeventtype == MetaEventType.Tempo) { Console.WriteLine("Tempo event with value {0} ({0:X2})", data.tracks[0].events[i].val1); us_per_quarternote = data.tracks[0].events[i].val1; time_inc_us = us_per_quarternote / data.tickdiv; // should give us/p break; } else if (data.tracks[0].events[i].type == EventType.MetaEvent && data.tracks[0].events[i].metaeventtype == MetaEventType.TimeSignature) { Console.WriteLine("TimeSignature event with value {0} {1} {2} {3} ({0:X2} {1:X2} {2:X2} {3:X2})", data.tracks[0].events[i].val1, data.tracks[0].events[i].val2, data.tracks[0].events[i].val3, data.tracks[0].events[i].val4); break; } } break; case 2: for (int i = 0; i < data.tracks[trackIndex].events.Count; i++) { if (data.tracks[trackIndex].events[i].type == EventType.MetaEvent && data.tracks[trackIndex].events[i].metaeventtype == MetaEventType.Tempo) { Console.WriteLine("Tempo event with value {0} ({0:X2})", data.tracks[trackIndex].events[i].val1); us_per_quarternote = data.tracks[trackIndex].events[i].val1; time_inc_us = us_per_quarternote / data.tickdiv; break; } } break; default: break; } } else { // 1 tick is the sub-frame resolution time_inc_us = (UInt64)(1000000 / (data.timecode_fps * data.timecode_sfr)); } UInt64 ticks = 0; // ticks are in microseconds int event_index = 0; UInt64 curr_ticks = data.tracks[trackIndex].events[0].delta; MIDIAudioController audioController = new MIDIAudioController(GetSoundOut()); audioController.startPlayingMidi(); while (event_index < data.tracks[trackIndex].events.Count) { while (curr_ticks == 0 && event_index < data.tracks[trackIndex].events.Count) { if (data.tracks[trackIndex].events[event_index].type == EventType.MIDIEvent) { MIDIEvent the_event = data.tracks[trackIndex].events[event_index]; if (the_event.val1 == 0) // channel 0 for note events { switch (the_event.midieventtype) { case MIDIEventType.NoteOn: audioController.startPlayingMIDIKey((int)the_event.val2, (float)the_event.val3 * 0.0001f); Console.WriteLine("NoteOn {0} {1}", the_event.val2, the_event.val3); break; case MIDIEventType.NoteOff: audioController.stopPlayingMIDIKey((int)the_event.val2, (float)the_event.val3 * 0.0001f); Console.WriteLine("NoteOff {0} {1}", the_event.val2, the_event.val3); break; default: break; } } } event_index += 1; if (event_index >= data.tracks[trackIndex].events.Count) { break; } curr_ticks = data.tracks[trackIndex].events[event_index].delta; } audioController.updateMidiKeys(1.0f); // 1 increment Thread.Sleep((int)time_inc_us / 1000); ticks += time_inc_us; curr_ticks--; if (event_index >= data.tracks[trackIndex].events.Count) { break; } //Console.WriteLine("ticks {0} event_index {1} ({2}) curr_ticks {3}", ticks, event_index, data.tracks[trackIndex].events[event_index].delta, curr_ticks); } }