Exemple #1
0
 void CheckSquish()
 {
     if ((cirref.SR && cirref.SL) || (cirref.SB && cirref.ST))
     {
         MG_StateManager Ref = FindObjectOfType <MG_StateManager>();
         Ref.RestartScene();
     }
 }
Exemple #2
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.tag == "Death")
     {
         Debug.Log(other.gameObject.name);
         MG_StateManager Ref = FindObjectOfType <MG_StateManager>();
         Ref.RestartScene();
     }
 }
Exemple #3
0
    void Start()
    {
        stateManagerref = FindObjectOfType <MG_StateManager>();
        SliderMat.SetFloat("_Slider", 0);
        T     = GetComponent <Transform>();
        Top_T = Top.GetComponent <Transform>();

        //Texts[0].text = "Start";
        prevstate = MG_StateManager.States.Ready;
        SetContents(prevstate);
    }