public void freshUI(MDV2HuaFei hf) { spHuaFeiNum.spriteName = "huafei_" + hf.huafei.ToString(); for (int i = 0; i < 3; i++) { szHFCells[i].freshUI(hf.cid[i]); } }
void FreshUI() { WGDataController dc = WGDataController.Instance; for (int i = 0; i < dc.szHuaFei.Count; i++) { MDV2HuaFei hf = dc.szHuaFei[i]; HuaFei_CellView hc = HuaFei_CellView.CreateHuaFeiView(); SDK.AddChild(hc.gameObject, tsContent.gameObject); hc.transform.localPosition = new Vector3(0, 149 - i * 96, 0); hc.freshUI(hf); } }