//Playing the conversation
    public void StartConversation()
    {
        //Debug.Log(GameManager.instance.playerStartConversation);
        //Check if player started the conversation and out this conversation of this npc



        //Player is in the conversation
        GameManager.instance.conversation.SetActive(true);
        GameManager.instance.playerStartConversation = true;

        //Get the Multiple-Choice Manager Script
        MCManager conversation = GameObject.FindGameObjectWithTag("Conversation").GetComponent <MCManager>() as MCManager;

        if (conversation == null)
        {
            Debug.Log("conversation not found");
            return;
        }


        //The Multiple-Choice will begin the conversation with this npc and player
        conversation.BeginConversation(this);

        enabled = false;
    }
Exemple #2
0
        public void Start(MCManager.MainWindow mainwnd)
        {
            #region Visuals
            mainwnd.AddTab("FTB");
            ListView listView_FTB_modpacks = new ListView();
            ComboBox comboBox_FTB_version = new ComboBox();
            Button button_FTB_start = new Button();
            TextBox textBox_FTB_packContent = new TextBox();

            mainwnd.Controls.Add(listView_FTB_modpacks);
            mainwnd.Controls.Add(comboBox_FTB_version);
            mainwnd.Controls.Add(button_FTB_start);
            mainwnd.Controls.Add(textBox_FTB_packContent);
            mainwnd.GetTab("FTB").Controls.Add(listView_FTB_modpacks);
            mainwnd.GetTab("FTB").Controls.Add(comboBox_FTB_version);
            mainwnd.GetTab("FTB").Controls.Add(button_FTB_start);
            mainwnd.GetTab("FTB").Controls.Add(textBox_FTB_packContent);
            //
            // listView_FTB_modpacks
            //
            listView_FTB_modpacks.Location = new System.Drawing.Point(8, 3);
            listView_FTB_modpacks.Name = "listView_FTB_modpacks";
            listView_FTB_modpacks.Size = new System.Drawing.Size(197, 324);
            listView_FTB_modpacks.TabIndex = 0;
            listView_FTB_modpacks.UseCompatibleStateImageBehavior = false;
            listView_FTB_modpacks.SelectedIndexChanged += new EventHandler(SelectedModChanged);
            //
            // comboBox_version
            //
            comboBox_FTB_version.FormattingEnabled = true;
            comboBox_FTB_version.Location = new System.Drawing.Point(211, 3);
            comboBox_FTB_version.Name = "comboBox_version";
            comboBox_FTB_version.Size = new System.Drawing.Size(80, 21);
            comboBox_FTB_version.TabIndex = 1;
            //
            // button_start
            //
            button_FTB_start.Location = new System.Drawing.Point(297, 3);
            button_FTB_start.Name = "button_start";
            button_FTB_start.Size = new System.Drawing.Size(75, 21);
            button_FTB_start.TabIndex = 2;
            button_FTB_start.Text = "button3";
            button_FTB_start.UseVisualStyleBackColor = true;
            button_FTB_start.Click += new EventHandler(FTB_Start);
            //
            // textBox_packContent
            //
            textBox_FTB_packContent.Location = new System.Drawing.Point(211, 30);
            textBox_FTB_packContent.Multiline = true;
            textBox_FTB_packContent.Name = "textBox_packContent";
            textBox_FTB_packContent.Size = new System.Drawing.Size(161, 297);
            textBox_FTB_packContent.TabIndex = 3;
            #endregion
            GetPackList();
        }
    public void Is_Playing_Tutorial()
    {
        mCManager = GameObject.Find("MCManager").GetComponent <MCManager>();

        bool isON = mCManager.isTutorialMode;

        //if(isON == true)
        //{
        //	Assert.AreEqual(1, PlayerPrefs.GetInt("TUTORIAL_MODE"));
        //}

        if (PlayerPrefs.GetInt("TUTORIAL_MODE") == 1)
        {
            Assert.AreEqual(true, isON);
        }
    }
Exemple #4
0
    public void Tutorial_Test()
    {
        bool answer = false;

        game = new MCManager();

        int isOn_Tutorial = PlayerPrefs.GetInt("TUTORIAL_MODE");

        if (isOn_Tutorial == 1)
        {
            //answer = game.isTutorialMode;
            game.isTutorialMode = true;
        }

        //Assert.AreEqual(true, mCManager.isTutorialMode);
        Assert.AreEqual(true, game.isTutorialMode);
        //Assert.True(mCManager.isTutorialMode);
    }
 private void Awake()
 {
     Instance = this;
 }