public IEnumerator TestOpenClose() { SceneManager.LoadScene("MainScene", LoadSceneMode.Single); yield return(null); int openCount = 0; int closeCount = 0; LunarConsole.onConsoleOpened += () => ++ openCount; LunarConsole.onConsoleClosed += () => ++ closeCount; Assert.AreEqual(0, openCount); Assert.AreEqual(0, closeCount); LunarConsole.Show(); Assert.AreEqual(1, openCount); LunarConsole.Show(); Assert.AreEqual(1, openCount); LunarConsole.Hide(); Assert.AreEqual(1, closeCount); LunarConsole.Hide(); Assert.AreEqual(1, closeCount); }
public void CloseConsole() { LunarConsole.Hide(); }