public virtual void Visit(LuaSyntaxNode node) { if (node is null) { return; } node.Accept(this); }
/// <summary> /// Called when the syntax walker visits a node. /// </summary> /// <param name="node"></param> public override void Visit(LuaSyntaxNode node) { if (node != null) { _recursionDepth++; StackGuard.EnsureSufficientExecutionStack(_recursionDepth); node.Accept(this); _recursionDepth--; } }