private LuaShipGenerator library_AddShipGenerator(string name, LuaFunction callback = null) { // Create ship generator and return it var gen = new LuaShipGenerator(callback); Root.Singleton.mgrState.Get <Library>().AddShipGenerator(name, gen); return(gen); }
private LuaShipGenerator library_AddShipGenerator(string name, LuaFunction callback = null) { // Create ship generator and return it var gen = new LuaShipGenerator(callback); Root.Singleton.mgrState.Get<Library>().AddShipGenerator(name, gen); return gen; }