/* * Calls the method. Receives the arguments from the Lua stack * and returns values in it. */ int Call(LuaState luaState) { var methodToCall = _Method; object targetObject = _Target; bool failedCall = true; int nReturnValues = 0; if (!LuaLib.LuaCheckStack(luaState, 5)) { throw new LuaException("Lua stack overflow"); } bool isStatic = _IsStatic; SetPendingException(null); if (methodToCall == null) // Method from name { if (isStatic) { targetObject = null; } else { targetObject = _ExtractTarget(luaState, 1); } if (_LastCalledMethod.cachedMethod != null) // Cached? { int numStackToSkip = isStatic ? 0 : 1; // If this is an instance invoe we will have an extra arg on the stack for the targetObject int numArgsPassed = LuaLib.LuaGetTop(luaState) - numStackToSkip; MethodBase method = _LastCalledMethod.cachedMethod; if (numArgsPassed == _LastCalledMethod.argTypes.Length) // No. of args match? { if (!LuaLib.LuaCheckStack(luaState, _LastCalledMethod.outList.Length + 6)) { throw new LuaException("Lua stack overflow"); } object [] args = _LastCalledMethod.args; try { for (int i = 0; i < _LastCalledMethod.argTypes.Length; i++) { MethodArgs type = _LastCalledMethod.argTypes [i]; int index = i + 1 + numStackToSkip; Func <int, object> valueExtractor = (currentParam) => { return(type.extractValue(luaState, currentParam)); }; if (_LastCalledMethod.argTypes [i].isParamsArray) { int count = _LastCalledMethod.argTypes.Length - i; Array paramArray = _Translator.TableToArray(valueExtractor, type.paramsArrayType, index, count); args [_LastCalledMethod.argTypes [i].index] = paramArray; } else { args [type.index] = valueExtractor(index); } if (_LastCalledMethod.args [_LastCalledMethod.argTypes [i].index] == null && !LuaLib.LuaIsNil(luaState, i + 1 + numStackToSkip)) { throw new LuaException(string.Format("argument number {0} is invalid", (i + 1))); } } if (_IsStatic) { _Translator.Push(luaState, method.Invoke(null, _LastCalledMethod.args)); } else { if (method.IsConstructor) { _Translator.Push(luaState, ((ConstructorInfo)method).Invoke(_LastCalledMethod.args)); } else { _Translator.Push(luaState, method.Invoke(targetObject, _LastCalledMethod.args)); } } failedCall = false; } catch (TargetInvocationException e) { // Failure of method invocation return(SetPendingException(e.GetBaseException())); } catch (Exception e) { if (_Members.Length == 1) // Is the method overloaded? // No, throw error { return(SetPendingException(e)); } } } } // Cache miss if (failedCall) { // System.Diagnostics.Debug.WriteLine("cache miss on " + methodName); // If we are running an instance variable, we can now pop the targetObject from the stack if (!isStatic) { if (targetObject == null) { _Translator.ThrowError(luaState, String.Format("instance method '{0}' requires a non null target object", _MethodName)); LuaLib.LuaPushNil(luaState); return(1); } LuaLib.LuaRemove(luaState, 1); // Pops the receiver } bool hasMatch = false; string candidateName = null; foreach (var member in _Members) { #if NETFX_CORE candidateName = member.DeclaringType.Name + "." + member.Name; #else candidateName = member.ReflectedType.Name + "." + member.Name; #endif var m = (MethodInfo)member; bool isMethod = _Translator.MatchParameters(luaState, m, ref _LastCalledMethod); if (isMethod) { hasMatch = true; break; } } if (!hasMatch) { string msg = (candidateName == null) ? "invalid arguments to method call" : ("invalid arguments to method: " + candidateName); _Translator.ThrowError(luaState, msg); LuaLib.LuaPushNil(luaState); return(1); } } } else // Method from MethodBase instance { if (methodToCall.ContainsGenericParameters) { _Translator.MatchParameters(luaState, methodToCall, ref _LastCalledMethod); if (methodToCall.IsGenericMethodDefinition) { //need to make a concrete type of the generic method definition var typeArgs = new List <Type> (); foreach (object arg in _LastCalledMethod.args) { typeArgs.Add(arg.GetType()); } var concreteMethod = (methodToCall as MethodInfo).MakeGenericMethod(typeArgs.ToArray()); _Translator.Push(luaState, concreteMethod.Invoke(targetObject, _LastCalledMethod.args)); failedCall = false; } else if (methodToCall.ContainsGenericParameters) { _Translator.ThrowError(luaState, "unable to invoke method on generic class as the current method is an open generic method"); LuaLib.LuaPushNil(luaState); return(1); } } else { if (!methodToCall.IsStatic && !methodToCall.IsConstructor && targetObject == null) { targetObject = _ExtractTarget(luaState, 1); LuaLib.LuaRemove(luaState, 1); // Pops the receiver } if (!_Translator.MatchParameters(luaState, methodToCall, ref _LastCalledMethod)) { _Translator.ThrowError(luaState, "invalid arguments to method call"); LuaLib.LuaPushNil(luaState); return(1); } } } if (failedCall) { if (!LuaLib.LuaCheckStack(luaState, _LastCalledMethod.outList.Length + 6)) { throw new LuaException("Lua stack overflow"); } try { if (isStatic) { _Translator.Push(luaState, _LastCalledMethod.cachedMethod.Invoke(null, _LastCalledMethod.args)); } else { if (_LastCalledMethod.cachedMethod.IsConstructor) { _Translator.Push(luaState, ((ConstructorInfo)_LastCalledMethod.cachedMethod).Invoke(_LastCalledMethod.args)); } else { _Translator.Push(luaState, _LastCalledMethod.cachedMethod.Invoke(targetObject, _LastCalledMethod.args)); } } } catch (TargetInvocationException e) { return(SetPendingException(e.GetBaseException())); } catch (Exception e) { return(SetPendingException(e)); } } // Pushes out and ref return values for (int index = 0; index < _LastCalledMethod.outList.Length; index++) { nReturnValues++; _Translator.Push(luaState, _LastCalledMethod.args [_LastCalledMethod.outList [index]]); } //by isSingle 2010-09-10 11:26:31 //Desc: // if not return void,we need add 1, // or we will lost the function's return value // when call dotnet function like "int foo(arg1,out arg2,out arg3)" in lua code if (!_LastCalledMethod.IsReturnVoid && nReturnValues > 0) { nReturnValues++; } return(nReturnValues < 1 ? 1 : nReturnValues); }