public void Restart() { // Even if the lua console is self-rebooting from client.reboot_core() we still want to re-inject dependencies if (IsRebootingCore) { LuaImp.Restart(Emulator.ServiceProvider); return; } if (LuaImp?.GuiLibrary != null && LuaImp.GuiLibrary.HasLuaSurface) { LuaImp.GuiLibrary.DrawFinish(); } var runningScripts = _luaList.Where(f => f.Enabled).ToList(); foreach (var file in runningScripts) { LuaImp.CallExitEvent(file.Thread); var functions = LuaImp.RegisteredFunctions.Where(lf => lf.Lua == file.Thread).ToList(); foreach (var function in functions) { LuaImp.RegisteredFunctions.Remove(function); } UpdateRegisteredFunctionsDialog(); file.Stop(); } LuaImp = new EmuLuaLibrary(Emulator.ServiceProvider); InputBox.AutoCompleteCustomSource.AddRange(LuaImp.Docs.Select(a => a.Library + "." + a.Name).ToArray()); foreach (var file in runningScripts) { string pathToLoad = ProcessPath(file.Path); try { LuaSandbox.Sandbox(file.Thread, () => { file.Thread = LuaImp.SpawnCoroutine(pathToLoad); LuaSandbox.CreateSandbox(file.Thread, Path.GetDirectoryName(pathToLoad)); file.State = LuaFile.RunState.Running; }, () => { file.State = LuaFile.RunState.Disabled; }); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } } UpdateDialog(); }
public void Restart() { if (LuaImp != null && LuaImp.GuiLibrary != null && LuaImp.GuiLibrary.HasLuaSurface) { LuaImp.GuiLibrary.DrawFinish(); } var runningScripts = _luaList.Where(f => f.Enabled).ToList(); foreach (var file in runningScripts) { LuaImp.CallExitEvent(file.Thread); var functions = LuaImp.RegisteredFunctions.Where(x => x.Lua == file.Thread).ToList(); foreach (var function in functions) { LuaImp.RegisteredFunctions.Remove(function); } UpdateRegisteredFunctionsDialog(); file.Stop(); } LuaImp = new EmuLuaLibrary(this); InputBox.AutoCompleteCustomSource.AddRange(LuaImp.Docs.Select(a => a.Library + "." + a.Name).ToArray()); foreach (var file in runningScripts) { string pathToLoad = Path.IsPathRooted(file.Path) ? file.Path : PathManager.MakeProgramRelativePath(file.Path); //JUNIPIER SQUATCHBOX COMPLEX try { LuaSandbox.Sandbox(file.Thread, () => { file.Thread = LuaImp.SpawnCoroutine(pathToLoad); LuaSandbox.CreateSandbox(file.Thread, Path.GetDirectoryName(pathToLoad)); file.State = LuaFile.RunState.Running; }, () => { file.State = LuaFile.RunState.Disabled; }); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } } UpdateDialog(); }
public void Restart() { if (LuaImp != null && LuaImp.GuiLibrary != null && LuaImp.GuiLibrary.HasLuaSurface) { LuaImp.GuiLibrary.DrawFinish(); } var runningScripts = _luaList.Where(f => f.Enabled).ToList(); foreach (var file in runningScripts) { LuaImp.CallExitEvent(file.Thread); var functions = LuaImp.RegisteredFunctions.Where(x => x.Lua == file.Thread).ToList(); foreach (var function in functions) { LuaImp.RegisteredFunctions.Remove(function); } UpdateRegisteredFunctionsDialog(); file.Stop(); } LuaImp = new EmuLuaLibrary(this); InputBox.AutoCompleteCustomSource.AddRange(LuaImp.Docs.Select(a => a.Library + "." + a.Name).ToArray()); foreach (var file in runningScripts) { try { file.Thread = LuaImp.SpawnCoroutine(file.Path); file.Enabled = true; } catch (Exception ex) { if (ex is LuaScriptException) { file.Enabled = false; ConsoleLog(ex.Message); } else { MessageBox.Show(ex.ToString()); } } } UpdateDialog(); }
public void LoadLuaFile(string path) { var processedPath = PathManager.TryMakeRelative(path); if (LuaAlreadyInSession(processedPath) == false) { var luaFile = new LuaFile(string.Empty, processedPath); _luaList.Add(luaFile); LuaListView.ItemCount = _luaList.Count; Global.Config.RecentLua.Add(processedPath); if (!Global.Config.DisableLuaScriptsOnLoad) { try { luaFile.Thread = LuaImp.SpawnCoroutine(processedPath); luaFile.Enabled = true; } catch (Exception e) { if (e.ToString().Substring(0, 32) == "LuaInterface.LuaScriptException:") { luaFile.Enabled = false; ConsoleLog(e.Message); } else { MessageBox.Show(e.ToString()); } } } else { luaFile.Enabled = false; } luaFile.Paused = false; } else { foreach (var file in _luaList.Where(file => processedPath == file.Path && file.Enabled == false && !Global.Config.DisableLuaScriptsOnLoad)) { file.Toggle(); break; } RunLuaScripts(); } UpdateDialog(); }