void Start() { lrsCommunicator = FindObjectOfType <LrsCommunicator>(); ChangeTitleText(); AssignSoloScene(viewType); AssignMultiplayerScene(); }
// Use this for initialization void Start() { playerName = GameObject.Find("NameField").GetComponent <InputField>(); playerEmail = GameObject.Find("EmailField").GetComponent <InputField>(); submitButton = GameObject.Find("SubmitButton").GetComponent <Button>(); emailErrorMessage = GameObject.Find("Email Error Message"); emailErrorMessage.SetActive(false); system = EventSystem.current; lrsScript = FindObjectOfType <LrsCommunicator>(); }