private static Beatmap decodeLrcLine(string line) { using (var stream = new MemoryStream()) using (var writer = new StreamWriter(stream)) using (var reader = new LineBufferedReader(stream)) { // Create stream writer.Write(line); writer.Flush(); stream.Position = 0; // Create karaoke note decoder var decoder = new LrcDecoder(); return(decoder.Decode(reader)); } }
public void ImportLrcFile(FileInfo info) { if (!info.Exists) { throw new FileNotFoundException("Lyric file does not found!"); } var isFormatMatch = LyricFormatExtensions.Contains(info.Extension); if (!isFormatMatch) { throw new FileLoadException("Only .lrc or .kar karaoke file is supported now"); } var set = beatmap.Value.BeatmapSetInfo; var oldFile = set.Files?.FirstOrDefault(f => f.Filename == backup_lrc_name); using (var stream = info.OpenRead()) { // todo : make a backup if has new lyric file. /* * if (oldFile != null) * beatmaps.ReplaceFile(set, oldFile, stream, backup_lrc_name); * else * beatmaps.AddFile(set, stream, backup_lrc_name); */ // Import and replace all the file. using (var reader = new Game.IO.LineBufferedReader(stream)) { var decoder = new LrcDecoder(); var lrcBeatmap = decoder.Decode(reader); // remove all hit objects (note and lyric) from beatmap editorBeatmap.Clear(); // then re-add the lyric. var lyrics = lrcBeatmap.HitObjects.OfType <Lyric>(); editorBeatmap.AddRange(lyrics); } } }
/// <summary> /// Process test case lyric string format into <see cref="Lyric"/> /// </summary> /// <example> /// "[00:01.00]か[00:02.00]ら[00:03.00]お[00:04.00]け[00:05.00]" /// </example> /// <param name="str">Lyric string format</param> /// <returns><see cref="Lyric"/>Lyric object</returns> public static Lyric ParseLyricWithTimeTag(string str) { if (string.IsNullOrEmpty(str)) { return(new Lyric()); } using (var stream = new MemoryStream()) using (var writer = new StreamWriter(stream)) using (var reader = new LineBufferedReader(stream)) { // Create stream writer.Write(str); writer.Flush(); stream.Position = 0; // Create karaoke note decoder var decoder = new LrcDecoder(); return(decoder.Decode(reader).HitObjects.OfType <Lyric>().FirstOrDefault()); } }
private static Beatmap decode(string filename, out Beatmap encoded) { using (var stream = TestResources.OpenLrcResource(filename)) using (var sr = new LineBufferedReader(stream)) { // Read file and decode to file var legacyDecoded = new LrcDecoder().Decode(sr); using (var ms = new MemoryStream()) using (var sw = new StreamWriter(ms)) using (var sr2 = new LineBufferedReader(ms)) { // Then encode file to stream var encodeResult = new LrcEncoder().Encode(legacyDecoded); sw.WriteLine(encodeResult); sw.Flush(); ms.Position = 0; encoded = new LrcDecoder().Decode(sr2); return(legacyDecoded); } } }