public void TestCureDisease() { Player p = gs.currentPlayer(); p = p.addCard(gs.map.addCity("Blue1", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue2", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue3", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue4", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue5", DiseaseColor.BLUE)); gs = gs.adjustPlayer(p); gs = new GameState(gs, gs.map.addStation(newyork)); SearchEvaluate eval = new LovesCures(); Action action = eval.bfs_findbest(gs, 1); GameState newGS = action.execute(gs); Assert.AreEqual(1, newGS.numCures()); Assert.AreEqual(0, newGS.currentPlayer().cards.Count); }
public void TestScientist() { Player p = gs.currentPlayer(); p = p.addCard(gs.map.addCity("Blue1", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue2", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue3", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue4", DiseaseColor.BLUE)); p = p.addCard(gs.map.addCity("Blue5", DiseaseColor.BLUE)); p.type = Player.Type.SCIENTIST; gs = gs.adjustPlayer(p); gs = new GameState(gs, gs.map.addStation(newyork)); SearchEvaluate eval = new LovesCures(); Action action = eval.bfs_findbest(gs, 1); GameState newGS = action.execute(gs); Assert.AreEqual(1, newGS.numCures()); Assert.AreEqual(1, newGS.currentPlayer().cards.Count); }