public LotTileFlags flags; //bit 0 = online, bit 1 = spotlight, bit 2 = locked, bit 3 = occupied, other bits free for whatever use public LotTileEntry(int Lotid, short X, short Y, LotTileFlags Flags) { this.lotid = Lotid; this.x = X; this.y = Y; this.flags = Flags; }
public LotTileFlags flags; //bit 0 = online, bit 1 = spotlight, bit 2 = locked, bit 3 = occupied, other bits free for whatever use public LotTileEntry(int Lotid, short X, short Y, LotTileFlags Flags) { lotid = Lotid; x = X; y = Y; flags = Flags; }