void StartCreateAsset() { activeAsset = new LootLockerCommonAsset() { name = "untitleted", context = ContextNames[0] }; currentView = LootLockerView.CreateAsset; SelectAssetBase(); }
void DrawCreateFileView() { GUILayout.BeginArea(ContentSection); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Asset name: "); assetName = EditorGUILayout.TextField(assetName); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Asset Context ID: "); activeAsset = assetsResponse.assets[0]; AssetContextIndex = EditorGUILayout.Popup(AssetContextIndex, ContextNames); activeAsset.context = Contexts[AssetContextIndex].name; EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Tags"); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("saperated by comma", new GUIStyle(GUI.skin.label) { fontSize = 10 }); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); FileTags = EditorGUILayout.TextField(FileTags); EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button(string.IsNullOrEmpty(filePath) ? "Attach File" : "Choose a different file", GUILayout.Height(30), GUILayout.MaxWidth(200))) { filePath = EditorUtility.OpenFilePanel("Choose a file", "", ""); } if (string.IsNullOrEmpty(filePath)) { EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("You must attach a file to be able to upload", new GUIStyle(GUI.skin.label) { fontSize = 12, fontStyle = FontStyle.Bold, alignment = TextAnchor.MiddleLeft }, GUILayout.MaxWidth(1000), GUILayout.Height(25)); } else { EditorGUILayout.LabelField("File name: " + Path.GetFileName(filePath), new GUIStyle(GUI.skin.label) { fontSize = 12, fontStyle = FontStyle.Bold, alignment = TextAnchor.MiddleLeft }, GUILayout.MaxWidth(1000), GUILayout.Height(25)); EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Upload", GUILayout.Height(30))) { currentView = LootLockerView.Loading; var request = new LootLockerCreateAssetRequest() { name = assetName, context_id = Contexts[Array.IndexOf(ContextNames, activeAsset.context)].id }; LootLockerSDKAdminManager.CreateAsset(request, (response) => { if (response.success) { Debug.LogError("Asset created successfully. Uploading file.."); LootLockerSDKAdminManager.GetAssets((getAssetsResponse) => { if (getAssetsResponse.success) { Debug.Log("Successfully got uploaded asset: " + getAssetsResponse.text); LootLockerCommonAsset uploadedAsset = getAssetsResponse.assets[0]; LootLockerSDKAdminManager.UploadAFile(filePath, uploadedAsset.id.ToString(), LootLockerAdminConfig.current.gameID, (uploadResponse) => { if (uploadResponse.success) { Debug.Log("Successfully uploaded file: " + uploadResponse.text); PopulateFiles(); } else { Debug.LogError("Failed to upload file: " + uploadResponse.Error); currentView = LootLockerView.CreateFile; } }, tags: FileTags.Split(',')); } else { Debug.LogError("Failed to get assets: " + getAssetsResponse.Error); currentView = LootLockerView.CreateFile; } }); } else { Debug.LogError("failed to get create/update asset: " + response.Error); currentView = LootLockerView.CreateFile; } }); } } EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); if (GUILayout.Button("Back", GUILayout.Height(20))) { PopulateFiles(); } GUILayout.EndArea(); }