private void Awake() { _smallCardList = transform.Find("BgBottom/SmallCardList").GetComponent <LoopVerticalScrollRect>(); _smallCardList.poolSize = 8; _smallCardList.prefabName = "Battle/Prefabs/SmallHeroCard"; _smallCardList.UpdateCallback = ListUpdataCallback; _cards = new List <BattleUserCardVo>(); _middleCards = transform.Find("BgTop/StarContainer"); var okBtn = transform.Find("BgTop/OkBtn").GetComponent <Button>(); okBtn.onClick.AddListener(Confirm); Transform tabBar = transform.Find("TabScrollView/Viewport/TabBar"); for (int i = 0; i < tabBar.childCount; i++) { PointerClickListener.Get(tabBar.GetChild(i).gameObject).onClick = OnTabClick; } for (int i = 0; i < 6; i++) { PointerClickListener.Get(_middleCards.GetChild(i).gameObject).onClick = go => { BattleUserCardVo data = go.GetComponent <MiddleHeroCard>().GetData(); if (data != null) { SendMessage(new Message(MessageConst.CMD_BATTLE_REMOVE_HERO_CARD, Message.MessageReciverType.CONTROLLER, data)); } }; } }
private void Awake() { _isFinishedOne = false; _showBtn = transform.Find("ShowBg/ShowBtn"); //这个是总体的那个 _cardShowList = transform.Find("ShowBg/VerticalScroll_Grid").GetComponent <LoopVerticalScrollRect>(); //_cardShowList.gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0,-87); _cardShowList.UpdateCallback = ListUpdataCallback; _cardShowList.poolSize = 20; //这个是总体的那个 _cardFunShowList = transform.Find("ShowBg/FunsVerticalScroll_Grid").GetComponent <LoopVerticalScrollRect>(); //_cardShowList.gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0,-87); _cardFunShowList.UpdateCallback = FunListUpdataCallback; _cardFunShowList.poolSize = 20; _tabBar = transform.Find("TabBar"); for (int i = 0; i < _tabBar.childCount; i++) { Toggle toggle = _tabBar.GetChild(i).GetComponent <Toggle>(); toggle.onValueChanged.AddListener(OnTabChange); } }
private void Awake() { _findfriendtoggle = transform.Find("TopTab/FindToggle").GetComponent <Toggle>(); _applyfriendtoggle = transform.Find("TopTab/ApplyToggle").GetComponent <Toggle>(); _findfriendtoggle.onValueChanged.AddListener(ChangePanel); _applyfriendtoggle.onValueChanged.AddListener(ChangePanel); _redpoint = transform.Find("TopTab/ApplyToggle/Image").gameObject; _inputfriendId = transform.Find("FindPage/InputField").GetComponent <InputField>(); _findFriend = transform.Find("FindPage/FindBtn").GetButton(); _findFriend.onClick.AddListener(() => { if (!String.IsNullOrWhiteSpace(_inputfriendId.text) && Util.IsOnlyNumber(_inputfriendId.text)) { int userID = int.Parse(_inputfriendId.text); if (userID == GlobalData.PlayerModel.PlayerVo.UserId) { FlowText.ShowMessage(I18NManager.Get("Friend_CannotAddSelf")); return; } SendMessage(new Message(MessageConst.CMD_FRIENDS_SEARCH, userID, Message.MessageReciverType.CONTROLLER)); } else { FlowText.ShowMessage(I18NManager.Get("Friend_SearchFromId")); } }); _refreshBtn = transform.Find("FindPage/RefreshBtn").GetButton(); _countDown = transform.Find("FindPage/RefreshBtn/Text").GetText(); _countDown.text = I18NManager.Get("Common_Refresh"); refreshMaxTime = GlobalData.ConfigModel.GetConfigByKey(GameConfigKey.FRIEND_SEARCH_INTERVAL_ID); _handler = ClientTimer.Instance.AddCountDown("UpdateAutoChange", Int64.MaxValue, 1f, UpdateAutoChange, null); _refreshBtn.onClick.AddListener(() => { //Debug.LogError(refreshMaxTime); if (ClientTimer.Instance.GetCurrentTimeStamp() - _refreshTime >= refreshMaxTime * 1000) { //Debug.LogError(ClientTimer.Instance.GetCurrentTimeStamp()-_refreshTime); SendMessage(new Message(MessageConst.CMD_FRIENDS_REFRESH)); } else { //Debug.LogError(ClientTimer.Instance.GetCurrentTimeStamp()-_refreshTime); FlowText.ShowMessage(I18NManager.Get("Friend_CoolDownRefresh")); } }); _findFriendPage = transform.Find("FindPage"); _applyPage = transform.Find("ApplyPage"); _gameId = transform.Find("FindPage/FriendsNumTxt").GetText(); _findfriendList = transform.Find("FindPage/RecommendingList").GetComponent <LoopVerticalScrollRect>(); _applyList = transform.Find("ApplyPage/ApplyList").GetComponent <LoopVerticalScrollRect>(); _findfriendList.prefabName = "Friends/Prefabs/FindAndApplyItem"; _applyList.prefabName = "Friends/Prefabs/FindAndApplyItem"; _findfriendList.poolSize = _applyList.poolSize = 8; // _findfriendList.UpdateCallback = UpdateCommentList; _applyList.UpdateCallback = UpdateApplyList; }
private void Awake() { _payProblemBtn = transform.GetButton("Bg/PayProblemBtn"); _payProblemBtn.gameObject.SetActive(Channel.IsTencent); _payProblemBtn.onClick.AddListener(() => { PopupManager.ShowWindow <TencentBalanceWindow>("Shop/Prefab/TencentBalanceWindow"); }); _growthItemList = transform.Find("Bg/GrowthFundList/GrowthFundList").GetComponent <LoopVerticalScrollRect>(); _growthItemList.prefabName = "Activity/Prefabs/GrowthFundItem"; _growthItemList.poolSize = 8; _buy = transform.GetButton("Bg/GemBg/PriceBg"); _buy.onClick.AddListener(Buy); // _des = transform.GetText("Bg/Top/DesBg/Text"); _price = transform.GetText("Bg/GemBg/PriceBg/Price"); var productVo = GlobalData.PayModel.GetGrowthCapitalProduct(); var price = productVo?.Curreny + productVo?.AreaPrice; Debug.LogError(price); //_des.text = I18NManager.Get("Activity_GrowthHint1",price); _price.text = price; // I18NManager.Get("Activity_GrowthHint2", );//价格是写死的68。 }
void FindComponent() { m_chapterList = transform.Find("ChapterList").GetComponent <ChapterList>(); m_OADList = transform.Find("OADList").GetComponent <LoopVerticalScrollRect>(); btn_back = transform.Find("BackBtn").GetComponent <Button>(); btn_chapter = transform.Find("ChapterBtn").GetComponent <Button>(); btn_OAD = transform.Find("OADBtn").GetComponent <Button>(); text_chapterBtn = transform.Find("ChapterBtn/Title").GetComponent <Text>(); text_OADBtn = transform.Find("OADBtn/Title").GetComponent <Text>(); //动画 btn_chapter_canvasGroup = btn_chapter.GetComponent <CanvasGroup>(); btn_OAD_canvasGroup = btn_OAD.GetComponent <CanvasGroup>(); diamondBtn_canvasGroup = transform.Find("UIDiamondNav").GetComponent <CanvasGroup>(); ZjbBtn_canvasGroup = transform.Find("UIZjbNav").GetComponent <CanvasGroup>(); btn_zjb = ZjbBtn_canvasGroup.GetComponent <Button>();//点击打开快捷购买 text_zjb = ZjbBtn_canvasGroup.transform.Find("Num").GetComponent <Text>(); Mask = transform.Find("Mask").gameObject; chapterText = btn_chapter.transform.Find("Title").GetComponent <Text>(); OADText = btn_OAD.transform.Find("Title").GetComponent <Text>(); chapterShadow = chapterText.GetComponent <Shadow>(); OADShadow = OADText.GetComponent <Shadow>(); chapterOutLine = chapterText.GetComponent <Outline>(); OADOutLine = OADText.GetComponent <Outline>(); chapterRedDot = btn_chapter.transform.Find("redDot").GetComponent <Image>(); oadRedDot = btn_OAD.transform.Find("redDot").GetComponent <Image>(); //获取资源 selectBtn_sprite = ABManager.GetAsset <Sprite>("ty_qp_tabbtn_1"); noSelectBtn_sprite = ABManager.GetAsset <Sprite>("ty_qp_tabbtn_2"); }
private void Awake() { _selectObj = null; _container = transform.Find("Scroll View/Viewport/Content"); _selectContainer = transform.Find("ReplySelect/Scroll View/Viewport/Content"); _publishBtn = transform.Find("PublishBtn").GetComponent <Button>(); _replySelect = transform.Find("ReplySelect"); _replySelect.gameObject.SetActive(false); _publishSelect = transform.Find("PublishSelect"); _publishContainer = transform.Find("PublishSelect/Scroll View/Viewport/Content"); _publishBtn.transform.Find("Tips").gameObject.SetActive(false); _publishBtn.interactable = false; _loopRect = transform.Find("Scroll View").GetComponent <LoopVerticalScrollRect>(); _loopRect.prefabName = "Phone/Prefabs/Item/FriendsCircleItem"; _loopRect.poolSize = 10; _loopRect.totalCount = 0; _loopRect.UpdateCallback = UpdateCallback; _replySelect.Find("BgClick").GetComponent <Button>().onClick.AddListener(delegate { _replySelect.gameObject.Hide(); }); _publishSelect.Find("BgClick").GetComponent <Button>().onClick.AddListener(delegate { _publishSelect.gameObject.Hide(); }); _publishBtn.onClick.AddListener(() => { ShowPubish(); }); }
private void Awake() { transform.Find("TopTab/MyCardToggle").GetComponent <Toggle>().onValueChanged.AddListener(OnMyCardClick); transform.Find("TopTab/CardPuzzleToggle").GetComponent <Toggle>().onValueChanged.AddListener(OnCardPuzzleClick); transform.Find("TopTab/CardDecompositionToggle").GetComponent <Toggle>().onValueChanged.AddListener(OnCardDecompositionClick); _collectedCard = transform.Find("CollectedCard"); _cardList = transform.Find("CollectedCardList").GetComponent <LoopVerticalScrollRect>(); _tabBar = transform.Find("TabBar"); for (int i = 0; i < _tabBar.childCount; i++) { Toggle toggle = _tabBar.GetChild(i).GetComponent <Toggle>(); toggle.onValueChanged.AddListener(OnTabChange); } _collectedCardText = _collectedCard.Find("Text").GetComponent <Text>(); _cardList.prefabName = "Card/Prefabs/Collection/CollectedCardItem"; _cardList.poolSize = 6; _cardList.UpdateCallback = ListUpdateCallback; _tips = transform.Find("Tips"); _carddetailRedpoint = transform.Find("TopTab/MyCardToggle/RedPoint").gameObject; _cardpuzzleRedpoint = transform.Find("TopTab/CardPuzzleToggle/RedPoint").gameObject; }
private Button _awardPreviewBtn; //奖励预览 private void Awake() { //先用来做任务进度吧 _title = transform.Find("Tap/Title/Text").GetComponent <Text>(); _roadnum = transform.Find("ListContent/Achievement/RoadNum").GetText(); _rewardTran = transform.Find("ListContent/Achievement/Award"); _rewardRedpoint = transform.Find("ListContent/Achievement/Award/Redpoint").gameObject; _rewardName = transform.Find("ListContent/Achievement/Award/Text").GetText(); _rewardNum = transform.Find("ListContent/Achievement/Award/Num").GetText(); _rewardImage = transform.Find("ListContent/Achievement/Award/Item").GetRawImage(); _activityReward = transform.Find("ListContent/Achievement/Progress/ProgressBar") .GetComponent <ProgressBar>(); _achievementList = transform.Find("ListContent/Achievement/AchievementList") .GetComponent <LoopVerticalScrollRect>(); _achievementList.prefabName = "Achievement/Prefabs/AchievementItem"; _achievementList.poolSize = 8; _awardPreviewBtn = transform.GetButton("ListContent/Achievement/AwardPreviewBtn"); _awardPreviewBtn.onClick.AddListener(OnAwardPreviewBtn); PointerClickListener.Get(_rewardTran.gameObject).onClick = go => { if (usermissioninfo?.Progress >= weight) { //Debug.LogError(weight); SendMessage(new Message(MessageConst.CMD_TASK_RECEIVE_ACTREWARD, Message.MessageReciverType.CONTROLLER, MissionTypePB.StarCourse, weight, playepb)); } else { FlowText.ShowMessage(I18NManager.Get("Achievement_NoEnough")); } }; }
private void Awake() { _friendsNum = transform.Find("FriendsNumBg/FriendsNumTxt").GetText(); _level = transform.Find("UserInfo/FriendInfoView/LevelTxt").GetText(); _playersupportername = transform.Find("UserInfo/FriendInfoView/SupporterNameTxt").GetText(); _playername = transform.Find("UserInfo/FriendInfoView/NameTxt").GetText(); _headIcon = transform.Find("UserInfo/FriendInfoView/HeadIconMask/HeadIcon").GetRawImage(); _collectedNum = transform.Find("UserInfo/CollectedCardTxt").GetText(); _makeFriendsBtn = transform.Find("MakeFriendsBtn").GetComponent <Button>(); _ranking = transform.Find("UserInfo/Ranking/RankingTxt").GetText(); _getpowerNum = transform.Find("UserInfo/GetPowerNum").GetText(); _nofriendtips = transform.Find("NoFriendTips").gameObject; _makefriendredpoint = transform.Find("MakeFriendsBtn/Image").gameObject; _makeFriendsBtn.onClick.AddListener(() => { SendMessage(new Message(MessageConst.MODULE_FRIENDS_GOTO_MAKE_FRIENDS)); }); _quickGetPower = transform.Find("UserInfo/GetPowersBtn").GetComponent <Button>(); _quickGetPower.onClick.AddListener(() => { SendMessage(new Message(MessageConst.CMD_FRIENDS_GRTPOWER)); }); _quickSendPower = transform.Find("UserInfo/SendPowerBtn").GetButton(); _quickSendPower.onClick.AddListener(() => { SendMessage(new Message(MessageConst.CMD_FRIENDS_GIVEAllPOWER)); }); _friendsList = transform.Find("FriendsList").GetComponent <LoopVerticalScrollRect>(); _friendsList.prefabName = "Friends/Prefabs/FriendItem"; _friendsList.poolSize = 8; _friendsList.UpdateCallback = ListUpdataCallback;//这种监听居然初始化操作就可以了?! }
private void Awake() { _tips = transform.Find("Tips").GetComponent <Text>(); _puzzleList = transform.Find("List").GetComponent <LoopVerticalScrollRect>(); _puzzleList.prefabName = "Card/Prefabs/Puzzle/CardPuzzleItem"; _puzzleList.poolSize = 20; _puzzleList.totalCount = 0; }
private void Awake() { _onClick = transform.Find("OnClick").gameObject; scrollRect = transform.Find("Window/Awards").GetComponent <LoopVerticalScrollRect>(); PointerClickListener.Get(_onClick).onClick = go => { Close(); }; }
public static GameObject CreateLoopVerticalScrollRect() { GameObject root = CreateUIElementRoot("Loop Vertical Scroll Rect", new Vector2(200, 200)); GameObject viewpoint = CreateUIObject("ViewPoint", root); GameObject content = CreateUIObject("Content", viewpoint); RectTransform contentRT = content.GetComponent <RectTransform>(); contentRT.anchorMin = new Vector2(0.5f, 1); contentRT.anchorMax = new Vector2(0.5f, 1); contentRT.sizeDelta = new Vector2(200, 0); contentRT.pivot = new Vector2(0.5f, 1); // Setup UI components. LoopVerticalScrollRect scrollRect = root.AddComponent <LoopVerticalScrollRect>(); scrollRect.content = contentRT; scrollRect.viewport = null; scrollRect.horizontalScrollbar = null; scrollRect.verticalScrollbar = null; scrollRect.horizontal = false; scrollRect.vertical = true; scrollRect.horizontalScrollbarVisibility = LoopScrollRect.ScrollbarVisibility.Permanent; scrollRect.verticalScrollbarVisibility = LoopScrollRect.ScrollbarVisibility.Permanent; scrollRect.horizontalScrollbarSpacing = 0; scrollRect.verticalScrollbarSpacing = 0; root.AddComponent <UILoopScrollView>(); RectTransform viewpointRt = viewpoint.GetComponent <RectTransform>(); viewpointRt.anchorMin = new Vector2(0, 0); viewpointRt.anchorMax = new Vector2(1, 1); viewpointRt.sizeDelta = new Vector2(0, 0); viewpointRt.pivot = new Vector2(0.5f, 0.5f); viewpoint.AddComponent <Mask>(); Image image = viewpoint.AddComponent <Image>(); Color c = image.color; c.a = 1.0f / 255; image.color = c; VerticalLayoutGroup layoutGroup = content.AddComponent <VerticalLayoutGroup>(); layoutGroup.childAlignment = TextAnchor.UpperCenter; layoutGroup.childForceExpandWidth = true; layoutGroup.childForceExpandHeight = false; ContentSizeFitter sizeFitter = content.AddComponent <ContentSizeFitter>(); sizeFitter.horizontalFit = ContentSizeFitter.FitMode.Unconstrained; sizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize; return(root); }
private void Awake() { transform.Find("GetBtn").GetComponent <Button>().onClick.AddListener(OnClickGet); //missionRulePBs = new List<MissionRulePB>(); _awardList = transform.Find("Scroll View").GetComponent <LoopVerticalScrollRect>(); _awardList.prefabName = "GameMain/Prefabs/ActivityAward/ActivityAwardItem"; _awardList.poolSize = 6; _awardList.totalCount = 0; }
private void Awake() { _cardList = transform.Find("List").GetComponent <LoopVerticalScrollRect>(); //_propImage = transform.Find("PropImage").GetComponent<RawImage>(); _propImage = transform.Find("FrameImage/PropImage").GetComponent <RawImage>(); _num = transform.Find("FrameImage/PropImage/Text").GetComponent <Text>(); }
private void Awake() { _loopVerticalScroll = transform.Find("Bg/ListContent/DailyGift/DailyGiftList").GetComponent <LoopVerticalScrollRect>(); _loopVerticalScroll.prefabName = "Activity/Prefabs/ActivityDrawCardItem"; _loopVerticalScroll.poolSize = 6; _loopVerticalScroll.UpdateCallback = ListUpdateCallback; _leftTime = transform.GetText("Bg/Time/Text"); transform.GetButton("Bg/GotoDrawCard").onClick.AddListener(() => { ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_DRAWCARD, false, true); }); }
private void Awake() { _title = transform.GetText("Title/Text"); _tips = transform.GetText("Tips"); _propDropContent = transform.Find("PropDropGroup"); _propDropList = transform.Find("PropDropGroup/ProDropList").GetComponent <LoopVerticalScrollRect>(); _propDropList.prefabName = "Card/Prefabs/CardDetail/DropPropItem"; _propDropList.poolSize = 2; _propDropList.UpdateCallback = UpdatePropDropInfo; upgradeStarRequireVos = new Dictionary <int, UpgradeStarRequireVo>(); _starUpList = new List <UpgradeStarRequireVo>(); }
private void Init() { m_scrollRect = GetComponentInChildren <LoopVerticalScrollRect>(); m_head = GetComponentInChildren <WHead>(); Assert.IsNotNull(m_scrollRect); Assert.IsNotNull(m_head); m_scrollRectTransform = m_scrollRect.GetComponent <RectTransform>(); m_scrollbarRectTransform = m_scrollRect.verticalScrollbar.GetComponent <RectTransform>(); Assert.IsNotNull(m_scrollRectTransform); Assert.IsNotNull(m_scrollbarRectTransform); m_init = true; }
private void Awake() { _bottom = transform.Find("Bottom"); normalPosY = _bottom.localPosition.y; _imageList = _bottom.Find("BottomSelect/Image/Scroll View").GetComponent <LoopHorizontalScrollRect>(); _imageList.prefabName = "LoveDiary/Prefabs/Items/LoveDiaryEditImageItem"; _imageList.poolSize = 6; _imageList.UpdateCallback = ImageListUpdateCallback; _labelList = transform.Find("LabelSelect/Scroll View").GetComponent <LoopVerticalScrollRect>(); _labelList.prefabName = "LoveDiary/Prefabs/Items/LoveDiaryEditLabelItem"; _labelList.poolSize = 12; _labelList.UpdateCallback = LabelListUpdateCallback; _saveBtn = transform.Find("SaveBtn").GetComponent <Button>(); _saveBtn.onClick.AddListener(SaveDiary); //string txt = show ? I18NManager.Get("Common_Save") : I18NManager.Get("Common_Compile"); _saveBtn.transform.Find("Text").GetComponent <Text>().text = I18NManager.Get("Common_Save"); _toggleGroupBottom = _bottom.Find("ToggleBottom"); _toggleSelectGroupBottom = _bottom.Find("BottomSelect"); _editContains = transform.Find("EditContains"); _okInputBtn = _bottom.Find("BottomSelect/Text/BigBtn").GetComponent <Button>(); _cancelInputBtn = _bottom.Find("BottomSelect/Text/SmallBtn").GetComponent <Button>(); _inputField = _bottom.Find("BottomSelect/Text/InputField").GetComponent <InputField>(); _okInputBtn.onClick.AddListener(Bigger); _cancelInputBtn.onClick.AddListener(Smaller); _inputField.onValueChanged.AddListener(InputFieldValueChange); transform.Find("Label/SelectBtn").GetComponent <Button>().onClick.AddListener(() => { if (_curLoveDiaryEditType == LoveDiaryEditType.Show) { return; } GameObject gb = transform.Find("LabelSelect").gameObject; gb.SetActive(!gb.activeSelf); }); _okSelectLabelBtn = transform.Find("LabelSelect/OkBtn").GetComponent <Button>(); _okSelectLabelBtn.onClick.AddListener(() => { transform.Find("LabelSelect").gameObject.SetActive(false); SetTitleLabel(); if (isGuide) { GuideManager.Show(); isGuide = false; } }); UIEventListener.Get(_editContains.gameObject).onClick = OnClickBg; // UIEventListener.Get(_bottom.Find("Bg").gameObject).onClick = OnClickBottomBg; }
private void Awake() { _scoreText = transform.GetText("Score/Content"); _right = transform.GetButton("Score/Right"); _left = transform.GetButton("Score/Left"); _right.onClick.AddListener(() => { showIdex++; SetScore(showIdex); SetTitle(false); }); _left.onClick.AddListener(() => { showIdex--; SetScore(showIdex); SetTitle(false); }); _award = transform.Find("Award").gameObject; _score = transform.Find("Score").gameObject; _close = transform.GetButton("Close"); _close.interactable = false; _close.onClick.AddListener(() => { Debug.LogError("_close ......"); // ModuleManager.Instance.GoBack(); SendMessage(new Message(MessageConst.MODULE_TAKEPHOTOSGAME_GOTO_INTRODUCTION_PANEL)); }); _target = transform.Find("Score/Target/Image").GetRawImage(); _destination = transform.Find("Score/Destination/Image").GetRawImage(); Toggle award = transform.Find("ToggleGroup/Award").GetComponent <Toggle>(); award.onValueChanged.AddListener((b) => { _score.SetActive(!b); _award.SetActive(b); SetTitle(true); }); Toggle score = transform.Find("ToggleGroup/Score").GetComponent <Toggle>(); score.onValueChanged.AddListener((b) => { _score.SetActive(b); _award.SetActive(!b); SetTitle(false); }); _awardList = transform.Find("Award/Scroll View").GetComponent <LoopVerticalScrollRect>(); _awardList.prefabName = "TakePhotosGame/Items/TakePhotosGameAwardItem"; _awardList.poolSize = 6; _awardList.totalCount = 0; ClientData.LoadItemDescData(null); ClientData.LoadSpecialItemDescData(null); }
private void Awake() { _smallCardList = transform.Find("BgBottom/SmallCardList").GetComponent <LoopVerticalScrollRect>(); _smallCardList.poolSize = 8; _smallCardList.prefabName = "VisitBattle/Prefabs/VisitSmallHeroCard"; _smallCardList.UpdateCallback = ListUpdataCallback; _cards = new List <VisitBattleUserCardVo>(); _middleCards = transform.Find("BgTop/StarContainer"); var okBtn = transform.Find("BgTop/OkBtn").GetComponent <Button>(); okBtn.onClick.AddListener(() => { if (_cards.Count == 0) { SendMessage(new Message(MessageConst.CMD_VISITBATTLE_SUPERSTAR_CONFIRM_ERROR1)); return; } SendMessage(new Message(MessageConst.CMD_VISITBATTLE_SUPERSTAR_CONFIRM, Message.MessageReciverType.DEFAULT, _totalPower, _cards)); }); var quicklySelectBtn = transform.Find("BgTop/QuicklySelectBtn").GetComponent <Button>(); quicklySelectBtn.onClick.AddListener(() => { SendMessage(new Message(MessageConst.CMD_VISITBATTLE_SUPERSTAR_QUICKSELECT, Message.MessageReciverType.CONTROLLER)); }); Transform tabBar = transform.Find("TabScrollView/Viewport/TabBar"); for (int i = 0; i < tabBar.childCount; i++) { PointerClickListener.Get(tabBar.GetChild(i).gameObject).onClick = OnTabClick; } for (int i = 0; i < 6; i++) { PointerClickListener.Get(_middleCards.GetChild(i).gameObject).onClick = go => { VisitBattleUserCardVo data = go.GetComponent <VisitMiddleHeroCard>().GetData(); if (data != null) { SendMessage(new Message(MessageConst.CMD_VISITBATTLE_REMOVE_HERO_CARD, Message.MessageReciverType.CONTROLLER, data)); } }; } }
void Awake() { _loopVerticalScroll = transform.Find("Bg/ListContent/Award/AwardList").GetComponent <LoopVerticalScrollRect>(); _jumpTo = transform.Find("Bg/JumpTo").GetButton(); _jumpTo.onClick.AddListener(() => { ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_SHOP, false, true, 5); //SendMessage(new Message(MessageConst.CMD_GOTORECHARGE,Message.MessageReciverType.CONTROLLER)); }); _loopVerticalScroll.prefabName = "CumulativeRecharge/Prefabs/CumulativeItem"; _loopVerticalScroll.poolSize = 6; _loopVerticalScroll.UpdateCallback = ListUpdateCallback; }
private void Awake() { transform.Find("GetBtn").GetComponent <Button>().onClick.AddListener(OnClickGet); //missionRulePBs = new List<MissionRulePB>(); _awardList = transform.Find("Scroll View").GetComponent <LoopVerticalScrollRect>(); _awardList.prefabName = "AirborneGame/Items/AirborneGameAwardItem"; _awardList.poolSize = 6; _awardList.totalCount = 0; ClientData.LoadItemDescData(null); ClientData.LoadSpecialItemDescData(null); }
private void Awake() { _time = transform.GetText("Bg/Time/Text"); _loopVerticalScroll = transform.Find("Bg/ListContent/DailyGift/DailyGiftList").GetComponent <LoopVerticalScrollRect>(); _loopVerticalScroll.prefabName = "Activity/Prefabs/DailyGiftItem"; _loopVerticalScroll.poolSize = 6; _loopVerticalScroll.UpdateCallback = ListUpdateCallback; _payProblemBtn = transform.GetButton("Bg/PayProblemBtn"); _payProblemBtn.gameObject.SetActive(Channel.IsTencent); _payProblemBtn.onClick.AddListener(() => { PopupManager.ShowWindow <TencentBalanceWindow>("Shop/Prefab/TencentBalanceWindow"); }); }
private void Awake() { _cardList = transform.Find("CollectedCardList").GetComponent <LoopVerticalScrollRect>(); _cardList.prefabName = "Recollection/Prefabs/RecollectionCardItem"; _cardList.poolSize = 12; _cardList.UpdateCallback = ListUpdateCallback; _collectedCardText = transform.Find("CollectedCard/Text").GetComponent <Text>(); _tabBar = transform.Find("TabBar"); for (int i = 0; i < _tabBar.childCount; i++) { Toggle toggle = _tabBar.GetChild(i).GetComponent <Toggle>(); toggle.onValueChanged.AddListener(OnTabChange); } }
private void Awake() { _togglesTran = transform.Find("Content/Toggles"); _activityResidueTime = transform.GetText("Content/ActivityTime/Text"); _progressBar = transform.GetRectTransform("Content/ProgressBar/Mask"); _tabBarTran = transform.Find("Content/TabBar"); _max = transform.Find("Content/ProgressBar").GetRectTransform().sizeDelta.x; _togRect = transform.GetRectTransform("BgContent/TopBg"); _loopVertical = transform.Find("Content/TaskContent").GetComponent <LoopVerticalScrollRect>(); _loopVertical.prefabName = "StarActivity/Prefabs/StarActivityItem"; _loopVertical.poolSize = 8; SetTogPos(); SetMaskOnClick(); SetToggleOnClickEvent(); }
private void Awake() { _topBg = transform.GetRectTransform("BgContent/TopBg"); _topBg.anchoredPosition = new Vector2(_topBg.anchoredPosition.x, ModuleManager.OffY); _togglesTran = transform.Find("Content/Toggles"); _activityResidueTime = transform.GetText("Content/ActivityTime/Text"); _progressBar = transform.GetRectTransform("Content/ProgressBar/Mask"); _tabBarTran = transform.Find("Content/TabBar"); _max = transform.Find("Content/ProgressBar").GetRectTransform().sizeDelta.x; _loopVertical = transform.Find("Content/TaskContent").GetComponent <LoopVerticalScrollRect>(); _loopVertical.prefabName = "PlayerBirthday/Prefabs/PlayerBirthdayItem"; _loopVertical.poolSize = 8; SetMaskOnClick(); SetToggleOnClickEvent(); }
public static GameObject CreateLoopVerticalScrollRect(DefaultControls.Resources resources) { GameObject root = CreateUIElementRoot("Loop Vertical Scroll Rect", new Vector2(200, 200)); GameObject content = CreateUIObject("Content", root); RectTransform contentRT = content.GetComponent <RectTransform>(); contentRT.anchorMin = new Vector2(0.5f, 1); contentRT.anchorMax = new Vector2(0.5f, 1); contentRT.sizeDelta = new Vector2(200, 0); contentRT.pivot = new Vector2(0.5f, 1); // Setup UI components. LoopVerticalScrollRect scrollRect = root.AddComponent <LoopVerticalScrollRect>(); scrollRect.content = contentRT; scrollRect.viewport = null; scrollRect.horizontalScrollbar = null; scrollRect.verticalScrollbar = null; scrollRect.horizontal = false; scrollRect.vertical = true; scrollRect.horizontalScrollbarVisibility = LoopScrollRect.ScrollbarVisibility.Permanent; scrollRect.verticalScrollbarVisibility = LoopScrollRect.ScrollbarVisibility.Permanent; scrollRect.horizontalScrollbarSpacing = 0; scrollRect.verticalScrollbarSpacing = 0; root.AddComponent <RectMask2D>(); VerticalLayoutGroup layoutGroup = content.AddComponent <VerticalLayoutGroup>(); layoutGroup.childAlignment = TextAnchor.UpperCenter; layoutGroup.childForceExpandWidth = true; layoutGroup.childForceExpandHeight = false; ContentSizeFitter sizeFitter = content.AddComponent <ContentSizeFitter>(); sizeFitter.horizontalFit = ContentSizeFitter.FitMode.Unconstrained; sizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize; return(root); }
private void Awake() { m_scrollRect = GetComponentInChildren <LoopVerticalScrollRect>(); Assert.IsNotNull(m_scrollRect); m_scrollRectTransform = m_scrollRect.gameObject.GetComponent <RectTransform>(); Assert.IsNotNull(m_scrollRectTransform); m_backgroundImage = m_scrollRect.gameObject.GetComponent <Image>(); Assert.IsNotNull(m_backgroundImage); m_scrollRect.prefabSource.prefabName = chatElementName; m_scrollBarRectTransform = m_scrollRect.verticalScrollbar.gameObject.GetComponent <RectTransform>(); Assert.IsNotNull(m_scrollBarRectTransform); m_width = configFile.width; m_height = configFile.height; m_photoSize = configFile.photoSize; m_scrollBarWidth = configFile.scrollBarWidth; m_backgroundImage.color = configFile.backgroundColor; UpdateLayout(); }
private void Awake() { _cardList = transform.Find("CollectedCardList").GetComponent <LoopVerticalScrollRect>(); _cardList.prefabName = "TrainingRoom/Prefabs/TrainingRoomCardItem"; _cardList.poolSize = 12; _cardList.UpdateCallback = ListUpdateCallback; _tabBar = transform.Find("TabBar"); for (int i = 1; i < _tabBar.childCount; i++) { Toggle toggle = _tabBar.GetChild(i).GetComponent <Toggle>(); toggle.onValueChanged.AddListener(OnTabChange); } _hintTxt = transform.GetText("TabBar/Title/Text"); _chooseBtn = transform.GetButton("Choose/Button"); _chooseTxt = transform.GetText("Choose/Button/Text"); _chooseBtn.onClick.AddListener(ChooseBtn); }
private void Awake() { _funsTitle = transform.Find("FunsTitle").GetComponent <RectTransform>(); _awardData = new List <DrawCardResultVo>(); _awardFunData = new List <DrawCardResultVo>(); _drawCardResultList = transform.Find("List").GetComponent <LoopVerticalScrollRect>(); _drawCardResultList.prefabName = "DrawCard/Prefabs/DrawResultItem"; _drawCardResultList.poolSize = 6; _drawCardResultList.totalCount = 0; _drawCardFunResultList = transform.Find("FunList").GetComponent <LoopVerticalScrollRect>(); _drawCardFunResultList.prefabName = "DrawCard/Prefabs/DrawResultFunItem"; _drawCardFunResultList.poolSize = 6; _drawCardFunResultList.totalCount = 0; //PointerClickListener.Get(gameObject).onClick = go => //{ // SendMessage(new Message(MessageConst.MODULE_VIEW_BACK_DRAWCARD)); //}; }