/// <summary> /// Initializes a new instance of the <see cref="LolLobbyPartyMemberDto" /> class. /// </summary> /// <param name="AccountId">AccountId.</param> /// <param name="CanInvite">CanInvite.</param> /// <param name="GameMode">GameMode.</param> /// <param name="InviteTimestamp">InviteTimestamp.</param> /// <param name="InvitedBySummonerId">InvitedBySummonerId.</param> /// <param name="Metadata">Metadata.</param> /// <param name="PartyId">PartyId.</param> /// <param name="PlatformId">PlatformId.</param> /// <param name="Puuid">Puuid.</param> /// <param name="Ready">Ready.</param> /// <param name="Role">Role.</param> /// <param name="SummonerId">SummonerId.</param> public LolLobbyPartyMemberDto(long?AccountId = default(long?), bool?CanInvite = default(bool?), LolLobbyGameModeDto GameMode = default(LolLobbyGameModeDto), long?InviteTimestamp = default(long?), long?InvitedBySummonerId = default(long?), LolLobbyPartyMemberMetadataDto Metadata = default(LolLobbyPartyMemberMetadataDto), string PartyId = default(string), string PlatformId = default(string), string Puuid = default(string), bool?Ready = default(bool?), LolLobbyPartyMemberRoleEnum Role = default(LolLobbyPartyMemberRoleEnum), long?SummonerId = default(long?)) { this.AccountId = AccountId; this.CanInvite = CanInvite; this.GameMode = GameMode; this.InviteTimestamp = InviteTimestamp; this.InvitedBySummonerId = InvitedBySummonerId; this.Metadata = Metadata; this.PartyId = PartyId; this.PlatformId = PlatformId; this.Puuid = Puuid; this.Ready = Ready; this.Role = Role; this.SummonerId = SummonerId; }
/// <summary> /// Initializes a new instance of the <see cref="LolLobbyPremadeMemberDto" /> class. /// </summary> /// <param name="PartyId">PartyId.</param> /// <param name="Puuid">Puuid.</param> /// <param name="Role">Role.</param> /// <param name="SummonerId">SummonerId.</param> public LolLobbyPremadeMemberDto(string PartyId = default(string), string Puuid = default(string), LolLobbyPartyMemberRoleEnum Role = default(LolLobbyPartyMemberRoleEnum), long?SummonerId = default(long?)) { this.PartyId = PartyId; this.Puuid = Puuid; this.Role = Role; this.SummonerId = SummonerId; }