private void OnLoginValidated(LoginValidatedPacket loginSuccessPacket) { Debug.Log("Login request has been validated on the Login Server: " + loginSuccessPacket.SessionKey); LoginServer.Disconnect(); _cachedLoginSuccessPacket = loginSuccessPacket; OnLoginServerValidated?.Invoke(loginSuccessPacket); _clientLogic.Connect(ClientLogic.IP, ClientLogic.GAME_SERVER_PORT); }
public void OnLoginValidated(LoginValidatedPacket loginSuccessPacket) { _cachedLoginSuccessPacket = loginSuccessPacket; }