private void DoLogicLoopBreak(Game game, Save save) { LogicLoop loop = (LogicLoop)save.CurrentLogic.GetParentByType(typeof(LogicLoop)); loop.Count = 0; save.CurrentLogic = loop.GetNextLogic(); this.Overlord.Step(game, save); }
private void LogicLoopRefresh() { if (_isPause) { return; } LogicLoop?.Invoke(); }
private bool CheckSteps(IList <T_LogicStep> steps, out string msg) { msg = null; var result = true; var loops = steps.Where(s => s.StepEnum == SKABO.Common.Enums.LogicStepEnum.LoopStart); IList <int> indexList = new List <int>(); foreach (var loop in loops) { LogicLoop logicLoop = Convert2T <LogicLoop>(loop.Parameters); if (indexList.Contains(logicLoop.Index)) { result = false; msg = $"循环{logicLoop.Index}重复"; break; } else { indexList.Add(logicLoop.Index); } var endLoop = steps.Where(s => s.StepEnum == SKABO.Common.Enums.LogicStepEnum.LoopEnd && s.Parameters == logicLoop.Index + "").FirstOrDefault(); if (endLoop == null) { result = false; msg = $"循环{logicLoop.Index}没有结束"; break; } } var timers = steps.Where(s => s.StepEnum == SKABO.Common.Enums.LogicStepEnum.TimerStart); indexList.Clear(); foreach (var t in timers) { LogicTimer lt = Convert2T <LogicTimer>(t.Parameters); if (indexList.Contains(lt.Index)) { result = false; msg = $"计时器{lt.Index}重复"; break; } else { indexList.Add(lt.Index); } } return(result); }
private void DoLogicLoop(Game game, Save save) { LogicLoop loop = (LogicLoop)save.CurrentLogic; int repeat = loop.Repeat; int count = loop.Count; if (count < repeat) { loop.Count++; save.CurrentLogic = loop.Nodes [0]; } else { loop.Count = 0; save.CurrentLogic = loop.GetNextLogic(); } this.Overlord.Step(game, save); }
public override void ParseLogicStep(T_LogicStep Step) { base.ParseLogicStep(Step); Loop = this.Parameters.ToInstance <LogicLoop>(); }
private bool RunLogic(IList <T_LogicStep> steps, out String msg) { msg = null; var seque_root = Sequence.create(); var seque = Sequence.create(); var resmanager = ResManager.getInstance(); var generater = ActionGenerater.getInstance(); int loop_times = 0; foreach (var step in steps) { switch (step.StepEnum) { case LogicStepEnum.Alert: seque.AddAction(SkCallBackFun.create((ActionBase act_tem) => { ErrorSystem.WriteActError(step.Parameters, true, false, 9999); return(true); })); break; case LogicStepEnum.InitAll: var act_init = opDevice.InitAllDevice(); seque.AddAction(act_init); break; case LogicStepEnum.Centrifuge: { CommonAction action = Convert2T <CommonAction>(step.Parameters); var cen = cenMrg.GetCentrifugeByCode(action.Code); if (cen != null) { if (action.DoAction == 0) //正常离心程序 { int hspeed = (int)cen.Centrifugem.HightSpeed.SetValue; int lspeed = (int)cen.Centrifugem.LowSpeed.SetValue; int htime = (int)cen.Centrifugem.HightSpeedTime.SetValue; int ltime = (int)cen.Centrifugem.LowSpeedTime.SetValue; int uphtime = (int)cen.Centrifugem.AddHSpeedTime.SetValue; int upltime = (int)cen.Centrifugem.AddLSpeedTime.SetValue; int stime = (int)cen.Centrifugem.StopSpeedTime.SetValue; var act = CentrifugeStart.create(cen, 3000000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime); seque.AddAction(act); } else if (action.DoAction == 1) //移动指定卡位 { var resinfo = ResManager.getInstance().SearchGelCard("T_BJ_Centrifuge", action.Code, "", (int)action.SeatIndex); var act = MoveTo.create(cen, 30000, -1, -1, resinfo.CenGelP[resinfo.CountX], 5); seque.AddAction(act); } else if (action.DoAction == 2) //开舱门 { var act = HandOpenCloseDoor.create(handDevice, 3000, action.Code, true); seque.AddAction(act); } else if (action.DoAction == 3) //关舱门 { var act = HandOpenCloseDoor.create(handDevice, 3000, action.Code, false); seque.AddAction(act); } else if (action.DoAction == 4) //初始化 { var act = InitXyz.create(cen, 3000, false, false, true); seque.AddAction(act); } } else { ErrorSystem.WriteActError("找不到指定离心机", true, false, 9999); } } break; case LogicStepEnum.Couveuse: { } break; case LogicStepEnum.Delay: { int DelayTime = Convert.ToInt32(step.Parameters); seque.AddAction(SKSleep.create(DelayTime)); } break; case LogicStepEnum.DetectSquid: { DetectAction action = Convert2T <DetectAction>(step.Parameters); List <Enterclose> iinjects = new List <Enterclose>(); foreach (var entindex in action.Indexs) { iinjects.Add(injDevice.Injector.Entercloses[entindex]); } seque.AddAction(InjectDetector.create(3000, iinjects.ToArray(), IMask.Gen((int)action.Start), IMask.Gen((int)action.ZLimit), IMask.Gen(0))); } break; case LogicStepEnum.SimpleAction: { SimpleAction action = Convert2T <SimpleAction>(step.Parameters); AbstractCanDevice device = null; switch (action.Device) { case "加样器": device = injDevice; break; case "机械手": device = handDevice; break; case "卡仓": device = gelwareDevice; break; case "破孔器": device = gelwareDevice; break; } if (action.Action == "移动") { ActionBase act_move = null; int x = action.Direction == "X" ? (int)action.Value : -1; int y = action.Direction == "Y" ? (int)action.Value : -1; int z = action.Direction == "Z"? (int)action.Value:-1; if (action.Direction == "XYZ") { x = y = z = (int)action.Value; } if (device is InjectorDevice) { act_move = InjectMoveTo.create(device, 3000, injDevice.Injector.Entercloses, x, IMask.Gen(y), IMask.Gen(z)); } else { act_move = MoveTo.create(device, 3000, x, y, z); } seque.AddAction(act_move); } else if (action.Action == "初始化") { ActionBase act_move = null; bool x = action.Direction == "X" ? true : false; bool y = action.Direction == "Y" ? true : false; bool z = action.Direction == "Z" ? true : false; if (action.Direction == "XYZ") { x = y = z = true; } if (device is InjectorDevice) { act_move = InitXyz.create(device, 30000, injDevice.Injector.Entercloses, x, y, z); } else { act_move = InitXyz.create(device, 30000, x, y, z); } seque.AddAction(act_move); } } break; case LogicStepEnum.TakeAndPutDownGel: { GelAction[] actions = Convert2T <GelAction[]>(step.Parameters); seque.AddAction(MoveTo.create(handDevice, 3000, -1, -1, 0)); ResInfoData take_seat = null; if (actions[0].BJType == "T_BJ_GelSeat") { take_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", actions[0].Index, 0, true, actions[0].BJName); generater.GenerateTakeGelFromNormal(take_seat, ref seque); } else if (actions[0].BJType == "T_BJ_Centrifuge") { take_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", actions[0].Index, 0, true, actions[0].BJName); var act = generater.GenerateTakeGelFromCent(take_seat, "", ref seque); } else if (actions[0].BJType == "T_BJ_GelWarehouse") { take_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", actions[0].Index, 0, true, actions[0].BJName); var act = generater.GenerateTakeGelFromWare(take_seat, ref seque); } if (actions[1].BJType == "T_BJ_GelSeat") { var put_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", actions[1].Index, 0, true, actions[1].BJName); generater.GeneratePutGelToNormal(put_seat, take_seat, ref seque); } else if (actions[1].BJType == "T_BJ_Centrifuge") { var put_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", actions[1].Index, 0, true, actions[1].BJName); generater.GeneratePutGelToCent(put_seat.CenCode, put_seat, take_seat, ref seque); } else if (actions[1].BJType == "T_BJ_GelWarehouse") { var put_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", actions[1].Index, 0, true, actions[1].BJName); generater.GeneratePutGelToWare(put_seat, take_seat, ref seque); } } break; case LogicStepEnum.TakeGel: { GelAction action = Convert2T <GelAction>(step.Parameters); ResInfoData take_seat = null; if (action.BJType == "T_BJ_GelSeat") { take_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", action.Index, 0, true, action.BJName); generater.GenerateTakeGelFromNormal(take_seat, ref seque); } else if (action.BJType == "T_BJ_Centrifuge") { take_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", action.Index, 0, true, action.BJName); var act = generater.GenerateTakeGelFromCent(take_seat, "", ref seque); } else if (action.BJType == "T_BJ_GelWarehouse") { take_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", action.Index, 0, true, action.BJName); var act = generater.GenerateTakeGelFromWare(take_seat, ref seque); } break; } case LogicStepEnum.PutDownGel: { GelAction action = Convert2T <GelAction>(step.Parameters); ResInfoData take_seat = resmanager.handseat_resinfo; if (action.BJType == "T_BJ_GelSeat") { var put_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", action.Index, 0, true, action.BJName); generater.GeneratePutGelToNormal(put_seat, take_seat, ref seque); } else if (action.BJType == "T_BJ_Centrifuge") { var put_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", action.Index, 0, true, action.BJName); generater.GeneratePutGelToCent(put_seat.CenCode, put_seat, take_seat, ref seque); } else if (action.BJType == "T_BJ_GelWarehouse") { var put_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", action.Index, 0, true, action.BJName); generater.GeneratePutGelToWare(put_seat, take_seat, ref seque); } break; } case LogicStepEnum.TakeTip: { TakeTipAction action = Convert2T <TakeTipAction>(step.Parameters); var ents = injDevice.Injector.Entercloses.Where(ent => ent.Valid && action.Indexs.Contains(ent.Index)).ToArray(); var tipseat = Constants.BJDict[typeof(T_BJ_Tip).Name].Where(item => item.Name == action.TipBoxName).FirstOrDefault() as T_BJ_Tip; List <ActionPoint> tip_seat = new List <ActionPoint>(); foreach (var ent in ents) { int x = (int)(tipseat.X - action.C * tipseat.GapX); int y = (int)(tipseat.Y + action.R * tipseat.GapY); var point = new ActionPoint(); point.x = x; point.y = y; point.z = (int)tipseat.Limit; point.type = TestStepEnum.JXZT; point.index = ent.Index; tip_seat.Add(point); } var sequ_taketip = Sequence.create(); var move_act = InjectMoveActs.create(injDevice, 3000, tip_seat.ToArray(), false); sequ_taketip.AddAction(InjectMoveTo.create(injDevice, 3000, ents, -1, IMask.Gen(-1), IMask.Gen(0))); sequ_taketip.AddAction(move_act); seque.AddAction(sequ_taketip); } break; case LogicStepEnum.OutTip: { TakeTipAction action = Convert2T <TakeTipAction>(step.Parameters); var ents = injDevice.Injector.Entercloses.Where(ent => ent.Valid && action.Indexs.Contains(ent.Index)).ToArray(); var sequ_puttip = Sequence.create(); List <ActionPoint> unload_seat = new List <ActionPoint>(); var inject_unload = resmanager.unload_list; if (inject_unload.Count() == 1) { var unloader = inject_unload[0]; for (int i = 0; i < 4; i++) { var unload_point = new ActionPoint((int)unloader.X, (int)unloader.Y + i * (int)unloader.FZ, (int)unloader.Z, TestStepEnum.JXZT); unload_point.puttip_x = (int)unloader.FirstX; unload_seat.Add(unload_point); } sequ_puttip.AddAction(InjectMoveTo.create(injDevice, 3000, ents, -1, IMask.Gen(-1), IMask.Gen(0))); sequ_puttip.AddAction(InjectMoveActs.create(injDevice, 3000, unload_seat.ToArray(), true)); seque.AddAction(sequ_puttip); } } break; case LogicStepEnum.Piercer: { var paper_seat = resmanager.GetResByCode("", "T_BJ_GelSeat", "", "4"); seque.AddAction(PaperCard.create(pieDevice, 3000, paper_seat, 0)); } break; case LogicStepEnum.LoopStart: { LogicLoop logicLoop = Convert2T <LogicLoop>(step.Parameters); loop_times = logicLoop.Count; seque_root.AddAction(seque); seque = Sequence.create(); } break; case LogicStepEnum.LoopEnd: { var act_repat = Repeat.create(seque, loop_times); seque_root.AddAction(act_repat); seque = Sequence.create(); loop_times = 0; } break; } } seque_root.AddAction(seque); seque_root.runAction(opDevice); return(true); }