public void setUp(LogicChip logicGraph, Vector2 bottomLeftWorld, LogicGraphManager logicGraphManager)
 {
     this.logicGraph         = logicGraph;
     this.bottomLeftWorld    = bottomLeftWorld;
     this.transform.position = bottomLeftWorld;
     this.changeSize(logicGraph.LightGraph.Width, logicGraph.LightGraph.Height);
     this.makeComponentManager(logicGraph, bottomLeftWorld);
     this.logicGraphManager = logicGraphManager;
 }
    public void setUp(Terminal terminal)
    {
        this.terminal = terminal;

        GameObject go = new GameObject("Logic Graph Manager");

        this.logicGraphManager = go.AddComponent <LogicGraphManager>();
        go.transform.position  = Vector3.zero;
        go.transform.SetParent(this.transform, true);
    }
Exemple #3
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 public LogicGraphContent(LogicChip graph, LogicGraphManager logicGraphManager)
 {
     this.logicGraphManager = logicGraphManager;
     this.graph             = graph;
 }