public void setUp(LogicChip logicGraph, Vector2 bottomLeftWorld, LogicGraphManager logicGraphManager) { this.logicGraph = logicGraph; this.bottomLeftWorld = bottomLeftWorld; this.transform.position = bottomLeftWorld; this.changeSize(logicGraph.LightGraph.Width, logicGraph.LightGraph.Height); this.makeComponentManager(logicGraph, bottomLeftWorld); this.logicGraphManager = logicGraphManager; }
public void setUp(Terminal terminal) { this.terminal = terminal; GameObject go = new GameObject("Logic Graph Manager"); this.logicGraphManager = go.AddComponent <LogicGraphManager>(); go.transform.position = Vector3.zero; go.transform.SetParent(this.transform, true); }
public LogicGraphContent(LogicChip graph, LogicGraphManager logicGraphManager) { this.logicGraphManager = logicGraphManager; this.graph = graph; }