Exemple #1
0
    // Use this for initialization
    void Start()
    {
        this.Obstacles          = new List <GameObject>();
        GameOver                = false;
        this.ragdoll            = this.Player.GetComponent <RagdollHelper>();
        this.logicAnimator      = this.GetComponent <LogicAnimationController>();
        this.movePlayer         = this.Player.GetComponent <Moving>();
        this.animatorController = this.Player.GetComponent <Animator>();
        this.InitiateMap();
        this.InitiatePlayer();
        Time.timeScale = 0;
        this.InitiatePlayerPref();

        string player = PlayerPrefs.GetString(PlayerPrefsString.NAME);


        if (PlayerPrefs.GetString(PlayerPrefsString.NAME) != "")
        {
            this.StartGame();
        }
        else
        {
            ui.EnablePlayerWriteName();
        }
    }
 // Use this for initialization
 void Start()
 {
     myGame = this.GetComponent<Game>();
     logicAnimation = myGame.GetComponent<LogicAnimationController>();
 }